Showing Highly Rated Posts By Heizero.9183:

Why so much Skyhammer hate?

in PvP

Posted by: Heizero.9183

Heizero.9183

Most bunkers should already be running CC. and bunkers have alot of access to stability and stun breaks. Not only that, but why is being built to kill players considered skilled? the point of the competitive play is to win. This map is all about positioning. If you are positioning well you will come out on top no matter what, it all comes down to not being familiar with the map yet.

Commander Unyielding Shadow – Human Thief
Champion Shadow
Better Luck Next Time [BLNT]-Sea of Sorrows

Why so much Skyhammer hate?

in PvP

Posted by: Heizero.9183

Heizero.9183

I think it is a really fun map that requires it’s own meta. the reason you would get insta-gibbed like most people complain is because they aren’t built properly for it. it is a map that brings a whole new skill level to the pvp in the fact that you now have environment effects to kill your enemies. I mean as a thief i get much joy from a well placed tripwire on a glass floor while i’m capping a far node.

All in all it has been alot of fun. some of the fights over the cannons are really tense and can be pretty clutch. The fact about this map is that it requires specific builds and awareness of your surroundings that alot of players currently don’t use or aren’t used to. Anet said themselves that they don’t want people using the same builds for every map and that it would be required to tailor yourself to the arena. this is a perfect example. It is a little early to be complaining about it. let people get used to the mechanics and figure out how best to play it before asking it to be taken out of rotation.

Personally i am thoroughly enjoying it. Especially funny when i watch S/D eles RTL straight into a hole in the ground XD

Commander Unyielding Shadow – Human Thief
Champion Shadow
Better Luck Next Time [BLNT]-Sea of Sorrows