Showing Posts For HerrSaftig.7630:

[Suggestions] Gemstore Items

in Guild Wars 2 Discussion

Posted by: HerrSaftig.7630

HerrSaftig.7630

I suggest a staff/scepter skin that looks like a selfie-stick

Weird item prices on the tp

in Players Helping Players

Posted by: HerrSaftig.7630

HerrSaftig.7630

I recently noticed that there are some really weird priced items on tp. for example the lvl 62 exotic berserkers amulet. its 20 gold and people ordered it for 6 gold Klick . Why do people actually buy these items for so much gold?

How would you rate the HoT Fun Factor?

in Guild Wars 2: Heart of Thorns

Posted by: HerrSaftig.7630

HerrSaftig.7630

Elite Specialications 10/10 I enjoyed all of those I already played with. I like that it takes some time to unlock them, so I am forced to spend some time playing with the new skills and traits and get used to them. Also makes me use my “abandoned” characters again.

Masteries 8/10 It is nice to have a long term goal in the game again some masteries feel like they should be unlocked in a different order. For example when you need to have to have max rank mushroom mastery unlocked in order to get a hero challenge at the entrance of auric basin done.

PvE Content & Maps 10/10 The maps are really nice designed and offer a lot of stuff to do. Even in the maps I have completed I still feel like there’s things I haven’t seen yet.
I also like that every enemy in HoT is different in how they fight and I really enjoy the bossfight mechanics.

Story 6/10 The Story is good but missing sounds in dialogues (german audio) made it a little less enjoyable. Also the ending feels like they ran out of time and cut out like 4 episodes.

WvW 2/10
Quote: My reply in the WvW Forums

I think that neither the size nor the maze like style are the problem but the combination of them both. It takes much too long to get from one location to the next. Also that pve stuff should be removed. Theres already more than enough pve in gw. To me it seems that anet had a lot of ideas for those maps which is great but they tried to put too many of them into the maps. What adds to the anger of lots of players is the massive lag and crashes.

A lot of people out of my guild didn’t enjoy our recent raids. It’s a sad thing to see a guild that has been raiding in wvw for 3 years to suddenly stop doing so. WvW was pretty much the only thing that made me come back to this game over and over even when I paused for a while.

sPvP Unrated I’m not much of a sPvP Player and didn’t try the new map yet.

Fractals Unrated I don’t do Fractals atm.

New Items, Skins, Legendaries 8/10 Not much to say about new weapons and armor. Pistol and axe were good choices but staff didn’t really need a new Legendary. Longbow, shortbow or hammer would have been better choices in my opinion. Every Weapon type should have at least 2 options for a Legendary like Sunrise and Twilight, so that we have Legendaries that fit every type of charcter design (good/evil/funny).

Total Rating 7,5/10

Would you like to see WvW reverted?

in WvW

Posted by: HerrSaftig.7630

HerrSaftig.7630

I think that neither the size nor the maze like style are the problem but the combination of them both. It takes much too long to get from one location to the next. Also that pve stuff should be removed. Theres already more than enough pve in gw. To me it seems that anet had a lot of ideas for those maps which is great but they tried to put too many of them into the maps. What adds to the anger of lots of players is the massive lag and crashes.