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[Suggestion] Zone Ownership by Guild

in Guild Wars 2 Discussion

Posted by: Hestia Vassili.9061

Hestia Vassili.9061

So I just came back to GW2 after nearly a four year hiatus, and I’m happy to see that even low-level zones have a decent player base. That said, there can always be more to draw players into zones on a consistent basis without the one-time surges that dailies bring in. My proposal is based off the faction system in GW1: Factions.

Simply put, completing events within a certain zone will earn your guild influence in that area. The guild with the greatest amount of influence would “own” the zone which comes with individual rewards, guild rewards, and the prestige of having your guild’s name displayed on the world map and in loading screens. In addition, guilds that have the most influence in an overall region would own that region’s hub city.

Thoughts? Any comments on possible rewards would be greatly appreciated because I haven’t been playing the game enough to know what is of real value to players. Hopefully this hasn’t been discussed before.