Showing Posts For HighFail.9403:

My problem with the new camera

in Guild Wars 2 Discussion

Posted by: HighFail.9403

HighFail.9403

Thanks for chiming in, guys. It’s good to know people are listening. It may look like I’m just whining because things aren’t 100% perfect right now, but I promise I’m not… or at least, I’m not trying to.

Now, I’m going to be incredibly anal and nit-picky about this. Someone has to, right? Before I go on about the motion sickness, I need to say this: the “restore defaults” button does not make it as it was before. Look at the image I attached in the first post. See the little lines at the end of his pant legs? If “restore defaults” really did change it to JUST LIKE before, the middle example would line up with the one on the right, right? But they don’t. The camera in the middle is lower. Like I said, nit-picky and anal. You can even see his shoes in the middle example. Turning the “vertical alignment” all the way up didn’t get the camera high enough, and then when I zoom out with that, the camera just flies away. While that looks very nice (especially in cities, with the camera as zoomed out as possible) I find it hard to navigate that way, and combat could get very strange.

With “adjust camera to character height” enabled, I was expecting the camera to be eye level with my characters, but it’s not. It’s at the eye level of someone a head taller than my dude’s. It’s like if the camera was a fancy hat sitting atop my character’s head. And forgive me if I’m wrong, but didn’t the camera already ‘adjust for height"? I know it wasn’t head level (More like upper-chest level, which I liked and want back) but it still changed. Maybe my opinion on this particular subject is invalid because I only have human characters….

As for Camera Shake, while that certainly was not helping my stomach, I was feeling sick even without it. I suspect it has something to do with the FoV, the way the background was [interacting or clashing or whatever the word for it] with the “center” of the frame, or/and how everything feels “squished” like a giant cosmic being pinched the whole of reality. I wish I could explain it better. Look at the image again and compare the middle with the right. A friend (I swear he exists) agreed with me that my character looked thinner in the left and middle examples. (That is such a petty thing to say, isn’kitten “My friend said I was right so I must be”)

Again, thank you for your efforts, everyone. Together, we may just forge a solution in which we are all happy. Look at me being all ‘cool’, typing with metaphors and stuff.

My problem with the new camera

in Guild Wars 2 Discussion

Posted by: HighFail.9403

HighFail.9403

You know that feeling when you put someone else’s glasses on for fun, then everything feels wrong and you might puke? That’s the feeling I get when I try to play now. And no matter how much one messes with the options, you’ll never get it to the way it was before.

I’m not saying “I feel like puking” just because I don’t like it. The way it is now makes me physically ill. I am unhappy with these changes.

My problem with the new camera

in Guild Wars 2 Discussion

Posted by: HighFail.9403

HighFail.9403

I’d hate for this update to be what prevents me from playing the game. I love this game, but I doubt I’d force myself to play it whilst retching.

My problem with the new camera

in Guild Wars 2 Discussion

Posted by: HighFail.9403

HighFail.9403

I’ve been sitting here for, like, 30 minutes, utterly failing to put my whining into an eloquent paragraph. So I’ll just be blunt about it.

What I’m asking for, summarized: When the option is DISABLED, have the camera as it was before the patch. When the option is ENABLED, have the camera be at EYE level, and not resting on top his head like a hat. This may only apply to humans.

Also, one of the changes introduced today makes me feel like I’m going to vomit at any second, but I don’t know which one. I suspect FOV, but fiddling with the slider has so far fixed nothing. It might be because everything seems “squished” now, like a giant squished the view with its fingers or something.

I’ve attached a comparison. On the left, “Adjust Camera to Character Height” is enabled, and zoomed all the way in without first person. In the middle, Character Height is disabled. On the right is a screenshot from before the patch.

Attachments:

(edited by HighFail.9403)