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Engineer Suggestion

in Engineer

Posted by: Hochstetler.3756

Hochstetler.3756

Not going to happen, because that would be too similar to the elementalist.

People feel like they “waste” a utility slot when taking a kit, when in reality, we get multiple utility skills for the price of a single slot. We are the only class with no cooldown on switching, which is a big advantage.

That said, I think the kits mechanics as such are fine. The random elixirs and weak turrets are much more problematic subjects.

I would just like to point out that not once did I say “waste” but you quoted me as saying it… I said you start to lose synergy. As far as having a similar mechanic with using the F keys to changing kits… I think it would be better the using let’s say F2 and 7 to send your turrets into overdrive.

Engineer Suggestion

in Engineer

Posted by: Hochstetler.3756

Hochstetler.3756

I’ve been thinking about ways to improve the Engineer class. I’m not saying what I suggest is the only way to do it, I just think it could be 1 way to approach it.
I feel the Engineer should function more like an Elementalist and how he changes elements. Instead of changing elements you would change kits.

For example

F1 – Grenade Kit
F2 – Medkit
F3 – Toolkit
F4 – Landmine Kit

The entire thought stemmed from looking at the toolkit and how one of the benefits of using the toolkit is being able to heal your turrets. The issue with this is by taking the toolkit as one of your utility slots you all ready lose some synergy because you can’t use that slot for a turret. So, by making the toolkit available as only of 4 F keys you can build your utilities around turrets.

I’m not sure how this will effect class balance though but it shouldnt be too bad.

Your thoughts?

Sorry if there are typos or random auto corrects… I’m typing this on my phone.

How do runes work?

in Players Helping Players

Posted by: Hochstetler.3756

Hochstetler.3756

The first attribute will be active once you equip the item. To get the others to activate you need to apply another rune of the same type to another one of your items.

Hope that helps.