Showing Posts For Holder.4537:
I think the maps have been well made, but I think that the emphasis has been made around events in the map and not about what wvw players want. This is Guild wars and Guild raids not blobs are a part of the game. I think the upgrades to guild halls will make it almost impossible for guilds to raid effectively. Siege not able to be hit by attacks only siege, pve style cars, not being able to build siege because of gate balistas, although these have not been unlocked yet by many guilds. The center event would be better without complete lag fest as it would insite fights, which is what we want. Not GvG’s but open field fights against guilds. Because of all the changes to WvW that insite blob fests, I am not happy with the progression of the game and wuold welcome another game that focuses on WvW rather than PVE, easy mode standing on one spot spamming one.
I really fail to see what has been done productively for the WvW community of the game, and I am really afraid that the guild community is going to be leaving the game and that WvW will become dead because Anet clearly does not have a developer that knows what the gamers want, even though Dev’s were in guilds during the last season to find out what we want and need. This game has so much unfulfilled prospects and could easily pull gamers from other games, but is in fact in danger of loosing a lot of players. WvW and PVE are totally different sides of the game no matter what was initially intended, a lot of WvW players only enter PVE to get things that are needed in WvW builds.