Showing Posts For HsienMing.9043:

Any use of Blindness in PvP?

in PvP

Posted by: HsienMing.9043

HsienMing.9043

The Black Powder is only on a 2-second pulse which means at least half of the enemy’s attacks will slip through even if they’re standing stock still in the field. Most NPC enemies in PvE will only attack on that 2-second interval which is why PvE is so stupidly easy compared to PvP. Once you realise that many NPC mobs ignore the complexities of mechanics like evades, stun breaks, blocks, blinds and invulnerability, you can kill anything in PvE.

Problem is another player has full access to ALL those mechanics depending on the class so you’re gonna get rekt if your only means of avoiding damage is blind. Same goes for any player of any class. Careful strategy is what makes blind work effectively, rather than just spamming the blind fields like a tool.

Profession Locking Poll - February 16th 2017

in PvP

Posted by: HsienMing.9043

HsienMing.9043

Does it mean that class swithing during the match will be unavailable in both cases?

Yes. We will disallow swapping characters once the 10 second countdown begins. This prevents things like playing 95% of a match and then swapping for profession achievements.

I think you may want to mention this directly in the poll link. People seem to be very confused and uncertain about how this is going to work, and I am as well. If it works like this, then it would work well.

BUT you would want to remove the profession-specific daily winners. As someone has said, this encourages class stacking the most, because everyone wants to win on one of the four professions. Daily warrior winner? Sure, let’s have 4 warriors on the team and go out Blitzkrieg style! Cause if they switch, it’s then another match they have to play to finish their PvP dailies. If it’s just a daily PvP winner, everyone can play to their strengths, which means encouraging class swapping, and makes for more interesting matches.

The problem is, I for one am not a fan of increased matchmaking times. Perhaps allow a class stack of no more than two of the same class during the matchmaking process, and then allow people to switch during the 90-second prep time if need be.

(edited by HsienMing.9043)