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Story missions too unfair for solo players

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Posted by: Hupsel.1920

Hupsel.1920

Thanks for the replies guys! And like Djinn said it´s not about all the content that is way too hard. Usually all the way up to the final boss it´s a really fun and challenging run. But for solo players it can get really hard and frustating (well at least for me). Caudecuous was a cool setup but then when you get AoEd like crazy and just respawn and go at it again over and over it can get a little tedious and lose a lot of charm. Also Mordremonth is really hard to go solo (maybe it was designed this way I think since he is the last boss after all).

Story missions too unfair for solo players

in Guild Wars 2 Discussion

Posted by: Hupsel.1920

Hupsel.1920

Heyas!

Bosses I found to be hard for solo:

. Caudecuous (probably spelling his name wrong, sorry!)
. The two dogs on the last mission of episode 5 of LWS3
. Mordremonth, of course

Also I play as thief

Story missions too unfair for solo players

in Guild Wars 2 Discussion

Posted by: Hupsel.1920

Hupsel.1920

Hey guys

Loving the game as always, looking forward to the expansion. I am finally playing through Living World season 3 and there is a lot of content there, so congrats and thanks for that! There is one problem, though, which has plagued many missions in Guild Wars 2.

Story missions, especially those with bosses, are way too hard or unfair for solo players.

Yeah, yeah, this is a MMO and blablabla but I bet there are tons of players out there that queue alone and try the story missions. It sucks that a lot of bosses can destroy you so fast. I think that some of them would be okay for 2-3 players but in solo play you just hit your head against the wall, respawn and go at it again. The design is so bad that it doesn´t matter if you die – you can respawn, the boss has the same health as before then you just continue fighting it, dying and repeating.

I think some mobs could be scaled down for single player play and a lot of bosses could do less damage – maybe even as far as 40-50% less damage.

Thanks!

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Posted by: Hupsel.1920

Hupsel.1920

I also agree that there ware way way too many unnecessary loot and currencies, same major problem I had with HoT

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in Guild Wars 2 Discussion

Posted by: Hupsel.1920

Hupsel.1920

I hope there is more for solo players to do. I feel like I can´t do anything in HoT without being in a party and there is no guidance. I am happy to see the hearts back for quests, but what about bounties that are also solo-friendly?