Showing Posts For Iblon.3582:

Camp War 2

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Posted by: Iblon.3582

Iblon.3582

Asking the NPC to do the playing for you and being completely useless to anything over a 4 player group are two very different things. As it stands, a well played group of a few players can easily, very easily, take a supply camp. I regularly take unguarded supply camps solo, I do not think that this is the intention of the game, but I do it due to the fact that it is extremely easy and there is no deterrent, even when they are fully upgraded, the NPC AI is bad enough that you can pull the supervisor out and kill the additional guards at your leisure or pull them outside the circle while capping as long as no one comes along.

My post is not asking NPC to play for me , and i’m not talking about any upgrade or fortification. Small object are fine , they give a good opportunity to small group. What i’m asking is a 20-30 minutes of break between the capping and recapping , because my impression is that players are doing KARMA EXCHANGE instead of playing wvw as it should be played , no one defend camps after they get conquered allowing enemey a fast capping so that another recapping can start as soon as possible. This is not the wvw i like to see.

Camp War 2

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Posted by: Iblon.3582

Iblon.3582

Sure you can. Instead of going around as a blob of 100, split up into 5 20-man groups, assign 2-3 to defense and 2-3 to attack, problem solved.

This suppose to have 100 diligent players or a 100 members guild on every maps … cmon let’s talk about reality pls. The reality is that actually few people can block all the end game upgrade process for all the day , and the reality is that no one seems to prefer a good fight instead of camp capping exchange!

Camp War 2

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Posted by: Iblon.3582

Iblon.3582

You could just, you know, actually defend camps. The invulnerability buff is there not to prevent capture, but to buy time for you to go defend it.

You can’t be everywere at the same time , most people move fast around camp all the day without engaging a single enemy. So do you prefer just farm karma point instead of get some nice fight? Really don’t understand you guys.

Camp War 2

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Posted by: Iblon.3582

Iblon.3582

Camp are to easy to be capped and recapped , they really need 20-30 minutes of TOTAL immunity after you conquer them.
Actually it seems like servers prefer to exchange camp each other instead of trying to engage enemy in open world fights or tower/keep siege.

Night Capping and YOU

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Posted by: Iblon.3582

Iblon.3582

“Greetings everyone!
We’ve received lots of feedback regarding night capping. Many want to know how Arenanet views this. Our answer is that WvW was developed as a never ending continuous battle.
We feel that everyone should have the ability to contribute no matter what time of the day it is. How we’ve came to this conclusion is that no player’s time is more valuable than another. Everyone has different off peak hours for whatever reason. Players should not be punished or unable to experience and view the same content as everyone else because they play at a different time. They too are paying customers.
This is not saying that we are against any adjustment to scoring, or against developing another mechanic to improve the capping system. This is simply saying that we will not be changing WvW based on some players’ idea of off time hours.
Please use this thread as the main discussion for this topic.”

No player’s time is more valuable than other?
Why should I spend 3 hours of my time to conquer a well defended keep while they can conquer the whole map in 30 minutes?

Players completely invisible post-update (Oct 7)

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Posted by: Iblon.3582

Iblon.3582

This bug is killing the game. Many guild mate are leaving the game because is impossible to play this way. Queue (still bugged) and invisible players are getteing many of us sad.
How about to add 3-4 more wvwvw map where we have to fight but decreasing the population cap for each world so that people can get no queue and the invisible players should be more uncommon.

(edited by Iblon.3582)

Loading screen at Border zone

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Posted by: Iblon.3582

Iblon.3582

What’s the utility of this features ?
My pc usually get freezed at the loading screen , and i need to restart the game = a new WvW queue.

Invisible players

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Posted by: Iblon.3582

Iblon.3582

Does Arena net have some solution , or is working to something?

Night Capping and YOU

in WvW

Posted by: Iblon.3582

Iblon.3582

This is my suggestion :
Number and level of guards and lords inversely proportional to the defenders numbers.
That means that if most defenders are not in the map the level and numbers of the guards and lords get increased. In this way the enviroment should prevent small groups to conquer all the territory in few minutes , or at least it will take longer to get all the structures.