Showing Posts For Impulse.7019:
I would enjoy solo option on dungeons. I’d also enjoy co-op option on dungeons. Adding these two options can only enhance people seeing all the content. Solo and co-op mobs should be scaled slightly more challenging due to communication bonuses of working with yourself or just 1 buddy. Hence solo run takes say 45 mins, co-op 30 mins, group 15 mins. This would give a reason to find a group but allow everyone to experience everything and all rewards. Rewards should be equal in all modes.
I would enjoy solo option on dungeons. I’d also enjoy co-op option on dungeons. Adding these two options can only enhance people seeing all the content. If you want people to only scratch the surface of a game make everything mandatory group oriented. Solo and co-op mobs should be scaled slightly more challenging due to communication bonuses of working with yourself or just 1 buddy. Hence solo run takes say 45 mins, co-op 30 mins, group 15 mins. This would give a reason to find a group but allow everyone to experience everything and all rewards. Rewards should be equal in all modes.
More LFG tools are needed.