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Guild capacity

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Posted by: Incubus.4916

Incubus.4916

the suggestion that large social groups are not sustainable is not relevant in todays society. MMOs are against the norm and can easily support the numbers if their management is able to do so.

Games like EvE online are a perfect example or massive corporations with thousands of players from all around the world in many different time zones working together as one corp.

Please raise the limit its frustrating being in with a split guild because the main one is more active and the other split guilds are all secondary. therefore everything is feeding down from the top. also im split away from my own countrymen and mostly playing with others in other timezones in a secondary guild split.

sure internal officers could mess around for months trying to make sure everyone is in the right guild split and ie people in the same guild ie all aussies or all americans etc. not to mention my real life friends have joined and we have all been put into different guild splits and not in the same guild…….. please raise the limit or at least add alliance chat . EvE is another good example of this.