While I loved having addons (to the point where customizing the UI was as much fun to me as the actual game I was playing), I would be content with the gw2 UI if the stock UI allowed some of the customisabilty that UI mods give.
Firstly, crucial information is missing, unclear or over simplified in the UI. Since a lot of spells have a fixed range, I think it would be important to be able to gauge distances easily, but at the moment, I’ve seen no distance or range meter (maybe there is one, but not anywhere noticeable).
Second is that most things aren’t movable or resizable.
Third, and most crucial to me is to make the ability bar customizable. Yes I do know bindings can be changed, but I am someone who likes to switch playstyles often (eg. with swapping weapons, playing alts). I always mod mmo games I play so that the skills are grouped in a way that is meaningful to me (eg. aoes vs single target spells) and also arranged to graphically represent my bindings (eg. in a 3 by 3 grid, to refect how i have them bound on my keyboard). As it is, I’m either getting stuck in one play style (since it takes me a long time to get used to the various spells and binding when they’re in no meaningful order).
Honestly, I’m really finding combat a chore now, since I am either repeating the same spells (from bindings I have learned) over and over, or I am dying a lot from bindings that I’m not used to. Considering that GW2 combat encourges movement etc. without being able to rearrange the ui/abilities into a configuration that is comfortable to me, the game is simply getting tedious.
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