The grind in this game was supposed to be pointless. You have dynamic events (which no one cares about currently), diminishing returns (which is like DRM at the moment) and, most importantly, and I don’t know how this one went past Arena.NET’s head – no stat gain. So the game should have another focus, I mean, that’s logical, right?
Instead Guild Wars 2 is doing its best to be just another MMO – time-gated content, absurd amounts of grind and generally backtracking on all its innovations. How is it that a game that was supposed to be for the people who aren’t into MMOs turned into exactly the opposite? That’s why I don’t play MMOs, because I value the time I spend playing. Guild Wars 2 did a wonderful job at that during its leveling, because you were rewarded for playing the way you want and it didn’t feel like a chore.
Now? Now you literally have to log in every day so you don’t miss anything on the check list. Dailies and time-gated content are supposed to be the worst-case scenario for these games, when the developers have become so uninspired that they just shove something out the door and call it content. But no, it’s a routine for Guild Wars 2 now.
After I’ve seen it all I want to play what the game focuses on. And, currently, its focus is on keeping you in the game just long enough to open the gem store. Some people out there are just “having fun”, I guess they’re in the exploration stage of their playthrough.
I’d call this game broken. Not because it doesn’t work or because it’s not a fun $60 experience, but because it’s literally head-ramming its design philosophies out the window. Everything that was supposed to be unique about this game is gone. Why should people who don’t like MMOs stay here when, say, Everquest Next releases? You have every single bulletpoint covered – number chasing (achievements), crucial daily events, time-gated content, zero incentive to progress, shallow PvP. So? GW2 is living from its former glory of GOTY 2012, back when it was actually a really good experience.
The saving grace of this game was supposed to be WvW. Yet we’re a year in since release and the rewards still suck, zerging hasn’t been changed aaaaand, you brought the grind even there! Congratulations, you made your game a farm-fest, put restrictions on farmers, made the loot useless and to top it all off, you’re encouraging it with every single patch. Despite the likely possibility this will quoted by someone “having fun” prancing around in his/her town clothes, I hope I explained my point to the rest of you sensible people.