Showing Posts For Ioci.3407:
If you played Eve then play with a somewhat Eve mentality. Find what you want to do and do it, there is no real defined path since anything can give rewards. If you like a certain zone, then you can stick around it do the events(repeated world events), world bosses etc. Set personal goals since there really isn’t any actual endgame.
Though the PVP and being paranoid of others you can drop from your Eve mentality(outside of direct trades). PVP is gated to either WvW or SPvP, and neither have a penalty for dying, or losing.
Crafting, unfortunately, has almost no meaning in this game. It isn’t profitable due to a non consumer based economy and the orgy of loot you get at every turn. Crafting is really only beneficial to gain a few levels and to craft ascended gear and legendaries. The former isn’t needed at all unless you plan on doing Fractal based dungeons, and the latter is more a personal opinion on value. Though it isn’t a bad idea to set them as passive/long term goals.
Guardian is probably the class you are after, though try a few classes starting out to get a feel for them.
I was thinking EVE experience will work out somewhat here. Tank there is more about avoiding alpha damage and less about holding out under fire. (not including logi fleets) Speed and mobility to get outside optimals or under them being the real damage mitigation.
I’ve also played FF14 and that is perhaps the real one I was trying to avoid. Where you aren’t learning a class but the latency limits of your machine and connection, ducking in and out of AoE cones on .1 second variables. And I loath lobby dungeons but anyway.
The game patched and now I just need to figure out if Server matters outside NA/ Europe. They are all full or heavy pop and it doesn’t seem to be a factor.
TY,
TY,
So not an organic gear/ crafting system. Kind of a bummer but not unusual. I’m sure I will try and craft gear as I go and ignore good advice, waste lots of great items on low level gear that will get dated very fast but so be it.
I sort of suspected Guardian would be the first choice in terms of tank. It was really a matter of either Guardian or Warrior. The Engineer was a maybe but I will figure out once in the game what restricts what and what doesn’t. I’m sure there is a buffer build, though it won’t make the cut in top builds it will be what I plow in to for better or worse.
Hello tyrants and hooligans of GuildWars!
Doing DL now, having purchased the the game for $15 (prem or whatever it is)
I have too many MMO’s under my belt to go there but LotRO (8 years) and EVE Online (10 years) are my current addictions. Captain in LotRO, EVE is kind of its own beast in terms of roles.
GW2 wise, I’d like to focus on crafting in the beginning and leveling is not a concern. I still don’t have a level 100 in LotRO, my original character is only 85. If it takes me 2 years to cap, 5 years, I really don’t care, so long as there is stuff to do, crafting wise ideally.
- Question 1: Is there gear decay, a reason to make stuff more than once?
Part two. I’m a turtle player. Very tank minded so heavy armor but of course stuff needs to die to move forward, it’s the nature of games. I’m not a fan of jumping all over the place, I’d rather brick tank, high buffer and stand my ground and club stuff to death in melee combat.
- Question 2: What is the better option for stationary tank, ideally reasonable, dot melee damage but the heavy buffer tank being the important.
TY!