Showing Posts For Irbis.4932:
We can expect endless queues for sure, even more with the server linking as more players from all linked servers will be joining. This will make it much more difficult to join WvW and easy to get locked out (e.g. after dc) both for the new people and those whole play the mode regularly (or even exclusively).
So I am curious if there is a plan to handle this in order to avoid discouraging new people from joining and veterans from staying. Both in terms of queues and population balance.
This would make it so non-expansion players are at a disadvantage.
Elite specs say hello
We need an anti zerg melee golem. Something along the lines of an Omega using #2 but tougher and more mobile.
How about this one https://wiki.guildwars2.com/wiki/Haywire_Punch-o-Matic_Battle ?
I would love the option to queue reward tracks. It is painful to see the points overflow to a reward track you’re not even interested in when you complete one. There could be a ‘Queue’ button apart from (re-)activate which would let you choose a “secondary” reward track that would activate after completing you active one (which would have rhe option too of course). Then even if you had the second track just for overflow points, it would still be a useful one to you.