Showing Posts For Irige.3579:
- Crash <—*
Memory Leak: p:\code\arena\services\SpareList/SpareList.h,
App: Gw2.exe
Pid: 18984
Cmdline:
BaseAddr: 012A0000
ProgramId: 101
Build: 61193
When: 2016-05-04T05:23:50Z 2016-05-03T23:23:50-06:00
Uptime: 0 days 0:58:12
Flags: 0
I will have to wait for it to happen again now to copy the crash report for you. But typically before crashing you can see an overlay of an old image burned onto the screen almost as if you were looking through another almost completely transparent picture.
Thank you for responding though, i feel more relieved that these posts are well looked after.
Will we be seeing a fix for people who keep getting Disconnected part way through a map only to find that they cannot get back in because there is a que of people trying to take there spot? Figured its such a major problem it would be in this update but sadly was not.
It is getting really tiring and frustrating that you put all the effort into clearing a Dragon Strand map for example and right as you enter the fight against the Mouth of Mordremoth BAM!!! there was a bug in the system Gw2 is shutting down. You quickly relog into Gw2 to try to get in for the kill only to be met with a new error “The map you are joining is currently full” and now you wasted an hour of your time for absolutely 0 reward. If this was a rare occurrence I dont think it would be bad but i am no 3/10 kills because I was booted from the game during some point and could not get back in.