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[SOTG] Questions Poll

in PvP

Posted by: Irindar.1395

Irindar.1395

1. Will there be a balancing of down states?

2. When will there be a ladder?

3. When will the versatility tax for engineers be removed?


1. down state
I see 3 level in the ‘food chain’ when it comes to down states:
level 1: Thus who can chance position in while downed (Ele, Mesmer, Thief). This prevents a lot of stomping possibilities and to a certain degree also damage because most of it is AOE which is position based.

level 2: Thus who have AOE CC on number #2 (Guardian, Ranger). This is far less then potent then level 1 but it can give your team a short moment to breath. Also both classes have good heals on #3 which requires the other team to damage intensively or have one dedicated stability stomper.

level 3: The rest with only single target CC on #2. This gives their team the least support while downed and is almost a guaranteed stomp. Warrior is a little special due to Vengeance but most of the time he is already dead before it gets ready.

Down state damage seems also unbalanced when I think about thiefs or mesmers.

2. ladder
There is a strong need for an incentive to play for competitive players and casuals. I think a lot of people play pvp but relative seldom so not many are online at a time. MMR suffers from small amount of players being available.

3. versatility
This is a design flaw! The time when it exists is BEFORE you spend your trait points. Once you have done this the engineer is a bunker, support, cc-oriented, glass cannon or whatever, but not all at the same time. Also this problem was amplified with the patch that prevented weapon, utility and item swapping when the tournament started. So when the versatility is gone, why is there a tax for it?

Also there are other class like elementalist or mesmer with there big number of useful utilities, Null Field, Timewarp, Portal, Illusion if Life etc. Why aren“t they being taxed?

Sidenote:
I think the game could do better with all the descriptions given. When I read patch note or tool tips I never get the whole truth. I have to do a tol of try-and-error-testing to figure out what is going on which makes it time consuming for me (rank 35 with a mix of hot joined and tournaments) and totally confusing for a new player.

(edited by Irindar.1395)