Showing Posts For Ix Chel.3074:

a duplicate unique items shouldn't soulbind

in Account & Technical Support

Posted by: Ix Chel.3074

Ix Chel.3074

P.S. I’m posting in this forum since it’s impossible to get a “support”
account, it fails to recover it … and asks me to contact “support”.
Please don’t delete this thread and direct me there, since that method
of contacting your company seems to be quite is broken (see
Huzzarti.7328 ’s plea for help).

a duplicate unique items shouldn't soulbind

in Account & Technical Support

Posted by: Ix Chel.3074

Ix Chel.3074

I’d like to also say that, if an item is unique, and I bought it… it shouldn’t be able to buy it again with the same character, right? I mean, I bought it already. So, I think it’s very unfair to expect I might guess what you mean by unique and penalize a player for not knowing exactly what you mean , but, not perform basic in-game things you’d expect from something unique: that you can’t buy it a second time. Thanks.

Once again, this is posted here since I’m out 35 laurels. Normally, I wouldn’t care about in-game loss, but you’ve made this currency quite expensive. So, this is an account issue (as well as a bug in your software design). Thanks.

a duplicate unique items shouldn't soulbind

in Account & Technical Support

Posted by: Ix Chel.3074

Ix Chel.3074

Hello. I bought 2 rings using laurels, yes, in hindsight they do say unique (but, sorry, what exactly does that mean? do I have to lookup wiki everything?). So, I dragged one over, and it equipped to my 1st ring finger. Then, I dragged the other over to the other ring finger, and it soulbound, but, did not equip. Ok, it’s unique… a bit weird; but OK. Anyway, I would expect, that if an item is truly unique, you wouldn’t be able to soulbind a 2nd copy to the same character.

I’m reporting here since I’m out 35 laurels… and that sucks. If an item is unique, the game shouldn’t ever soulbind a 2nd (unusable) copy of the item. Thanks.

FOV (Field of View) Changes Beta Test - Feedback Thread

in Account & Technical Support

Posted by: Ix Chel.3074

Ix Chel.3074

I’m very much liking the FOV changes. As someone who almost never uses the mouse, could I suggest that the camera adjust to what you’d be "looking at" when you’ve got gradiants up/down hills? Just as I turn my character right/left, the camera follows. However, the same respect isn’t given to the up/down angle as you move along hills... it’s exceptionally irritating. Looking at the ground/sky is seldom useful. You want to see the terrain in front of you.

As for the second suggestion, I’d prefer a way to turn up/down when under water. Currently you have to use the mouse for this... it’s painful.

Thank you. Lovely, lovely game.