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Is Death Shroud/Life Force over committed?

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Posted by: JDChaos.2679

JDChaos.2679

http://gw2skills.net/editor/?fQEQNAW4djMaZ7Fbib87JkpCdD0j3TXcGqHuz68hA-jQyAYfBZyPABBmiAlALiGbxtIasabMVMRUt9uIa1RBERA-e

Is my current PvE build. There is more downtime than my old build, but the damage is huge. With the extra 17 seconds gained from the new VP buff ill be a much happier camper. Take in consideration i also have 10 stacks of might on me at all times, 10 stacks of vulnerability on the mobs after a few seconds, and pierce up to 5 targets with each LB. It’s only fun until your dmg and armor pull the boss.

http://gw2skills.net/editor/?fQEQNAW4djMaZ7Fbib87JkJFeT3EpAZUGqHuz68hA-jQyAYfBZyPABBmiAlALiGbxtIasabMVMRUt9uIa1RBERA-e

this is my old build, i switch to for certain dungeons when im going to be hit alot so the spectrals and crits regen my LF faster, downtime on that build is 3 seconds if you know how to do it.

no matter which build underwater trident has no downtime, i just wish the cooldowns were faster. DeathShroud is not a defensive ability. The Necromancer has ascended into a Spectral form. Lorewise it makes sense to run this style. Buildwise, test it out and let me know what you think.

(edited by JDChaos.2679)

Is Death Shroud/Life Force over committed?

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Posted by: JDChaos.2679

JDChaos.2679

With my current hybrid build I don`t have high armor (around 2.3k) and Vital Persistence alone makes me so friggin durable, it`s insane.

Interesting. Tbh I haven’t given it much thought except that it saves you 1% lf per second in DS.
Let’s assume you have 20k hp and 10 points in Soul Reaping, your lf pool would be 132% of your regular hp, so 26,4k. That means every second in DS is 264 hp not lost to degeneration, and it would be just half that if we didn’t take 50% less damage in Shroud.

Maybe I’m missing something, but on paper it doesn’t sound too overwhelming.

Its not exactly LF to Health but the LF decrease is 4% per tick. 25 seconds. With VP its 3% per tick. 33 seconds. With this new trait its 2% per tick. 50 seconds of DS, thats more than life transfers cd, you can use it twice for 2 aoe heals and an extra 5-10 seconds in DS. All assuming you dont get hit by big stuff.

Is Death Shroud/Life Force over committed?

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Posted by: JDChaos.2679

JDChaos.2679

I would love to post it when im not at work on my phone. As i stated before i pve only. Im guildless. The only staple i find in the build is 0/0/0/10/30. For the life transfer ally heal. LB vulnerability and 50%crit. I move the other 30 points around, currently all in top row for dps. Using staff is ideal because DS power is based on the weapon dmg. Dagger focus is for random doors turrets etc. Cavalier ascended accessories, knights armor, which i may change in winter, and zerker ascended staff. My utilities are both spectral forms for running and LF gain. Plague Elite for OhSh’t and stability for 20seconds. Feast heal has shortest CD as well as condition removal. Entering DS or Plague can also help while your waiting for it. Scholar runes because you want to be in DS for most of the fight. If im below 90% health it means i got hit a lot. Spectral forms would put me back to full LF. Underwater is 100% DS with trident. I will link build after work when im not on my phone

Is Death Shroud/Life Force over committed?

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Posted by: JDChaos.2679

JDChaos.2679

Also i dont wvw or pvp, because i cant stand zergs and im not as young as i once was. Purely a pve perspective.

Is Death Shroud/Life Force over committed?

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Posted by: JDChaos.2679

JDChaos.2679

I play a DS Critomancer. 90% of my build is spent in a spectral form. With piercing might and vulnerability i do roughly 9k dmg per life blast. My life transfer tops at 10k dmg with a 3k aoe heal. My offense is fine for pve, i pull off of zerkers. Defensively i have 2.7k armor. If DS isnt back up and im in danger i hit plague elite, doubles my current hp and grants stability. Long enough for my feast conditions heal and DS cd to come back up.