Showing Highly Rated Posts By Jaded.8591:
Rotating Death Camera is extremely annoying, i agree it needs to be changed, at the least make it so that if we manipulate the camera…IT STAYS THERE, and doesnt begin rotating again shortly after
Many of you are right about a few things
To complete dungeons:
-No glass cannons
-Exotic Gear Only
-Well Structured Seasoned Players in a Group with constant Communication
-Change your skills
-Dungeons are hard
Now lets Review this. What happening here is that with a mix of all five of those things, A group of Lvl80 Guardians geared in exotic’s and in a guild together spec’d differently is THE WAY TO GO.
With that said, here is why it is still wrong.
The game is suppose to be played with any combination of classes, with any spec, and the “Holy Trinity” is suppose to be gone, but as said above by someone, no “glass cannons” now doesn’t this go against ANet’s Vision of Guild Wars2? (Also, at @Artorous if you are a berserker, you are a glass cannon.) If you are a group of glass cannons, kiss your win goodbye, now matter how “Berserker” you are.
Play dungeons in exotic gear only, Sure, that’s fine. Except that also Goes against ANets Endgame theory, and last i checked lvl 40’s at CM aren’t getting exotic gear, dungeons aren’t suppose to be endgame only in ANets eyes.
Well sturctured groups, great. so no one pug it up and and EVERYONE better be in a guild, Is this what Anet wanted? Nope. In which case I’m sure there is a “dungeon” guild out there to remedy this, but that again is just another set of pugs who don’t really know each other or how to communicate with each other.
Change your skills, REVOLUTIONARY unfortunately there isn’t a trainer in front of each dungeon for me to do that…OOPS guess ill have to pay the ridiculous way point fee to get to a trainer… and back…. which is ridiculous.
Dungeons are hard, Agreed. But when you are in a narrow corridor with 10 thiefs knocking you down and heart seeking you, and you filled your quota of 2 dodges.. it gets silly hard, and you die, and run back and die, and run back, and die, and if luck(yes luck) brings you to the end of the dungeon… WOOHOO the rewards cover your repair bill, after you sell your white and blue loot of course..
So because of these truths, and Anet’s Inability to stick to their manifesto’s in their dungeon, i have created a warrior and completely abandoned my ranger. Probably should have made a Guardian
So for the point of all of this, Is that I hope Anet sits in a room, reviews their reasons for making this game, and then actually create dungeon mechanics that coincide with there theory. Theory is great, but application is needed.