I would love to play with the ritualist again. Though I think a unique weapon for every class could further define them and possibly make them better. How about the following….
Warrior – 2 handed axes
Guardian – Flail
Thief – Fist weapons or maybe throwing knives (medium ranged weapon maybe)
Mesmer – Whip
Elementalist – Quarter staff
Necromancer – Scythe – the scythe skin on a staff is just not good enough
Ranger – Crossbow
Engineer – Give that man a Shotgun
Id love to see halberds, polearms or a spear on one of the classes. And make the tengu playable, those guys are awesome. Guessing with unique weapons the balancing would be a pain.