Showing Posts For Jalabi.3186:
Guys… I know this shouldn’t be the proper place to post this; however, you seem to be very knowledable in regards to elementalist…
I’m a new lvl 80 ele focused more on PVE, dungeons and rare WvW zerg encounters… I invested in celestial ascended trinkets and celestial armors and would like to keep them.
What build, weapons, runes and sigils would you recommend (using the gear mentioned above) that would have the highest direct damage, a decent survivability and support.
Well, what weapons or conjures do you enjoy the most right now? There are a few different ways you can go, and while I would encourage you to eventually try all the weapons (staff more in WvW than PvE), we could certainly suggest a few things to get you started using whatever you enjoy the most right now.
In regards to weapons I enjoy the Staff and D/D… I haven’t tried the conjured weapons; however, i think i just first master normal Ele weapons before conjuring…
I really hope I didnt do a huge mistake investing in that celestial gear (armors and asc trinkets) and are still useful.
Thank you once again!!
Guys… I know this shouldn’t be the proper place to post this; however, you seem to be very knowledable in regards to elementalist…
I’m a new lvl 80 ele focused more on PVE, dungeons and rare WvW zerg encounters… I invested in celestial ascended trinkets and celestial armors and would like to keep them.
What build, weapons, runes and sigils would you recommend (using the gear mentioned above) that would have the highest direct damage, a decent survivability and support.
Thanks for the help guys!!! I use this character mostly for PVE, dungeons and casual WvW action in bursting like a maniac with a boost in survival given the additional toughness, vitality and healing power given by the celestial gear…
The weapons I enjoy the must are dual daggers and the staff… Hopefully this provides a better insight.
Once again thank you for your help!
(edited by Jalabi.3186)
Hey guys… I’m a new elementalist, I love the idea of being the jack of all trades and I know that this profession excels in that.
I created a celestial armor set and purchased the ascended celestial trinkets and I’ve been playing a Fresh Air build, however, I was wondering if there is another build that I can try using those armors and trinkets.
My current build is: http://gw2skills.net/editor/?fEEQJArYhEmkblR0gjEIEFmAKMK0BiHWgDwhlC5AA-jQCBYLCh0HgUBBJ5rIaslhoFOERjqaER1qFYeDYA-e
Good day guys…
I´ve read a lot so far that Necros are OP at this moment… I play mostly Dungeons PVE and at times take a trip to WvW
Is there a PVE/WvW build out there that focuses on condition damage…
I currently have the following build and armor set
Armor: Full Rabid with Superior runes of the Undead
Trinkets: Full Rabid with Carrion Jewels
MH Weapons: Rabid Scepter (Earth Sigil) and Rabid Dagger (Accuracy Sigil)
OH Weapons: Rampager Staff (Corruption Sigil)
Traits: 0/30/20/20/0
II, VII and XI / II, V / I, V
I love this build because I do a great amount of dmg through bleedings, I´m bulky enough to stand several hits and I can constantly heal little by little any small hp lost due to corruption skills or minor dmg without using my healing skill.
I´m wondering with the goodies the new patch brought… is there a build that focuses on condition dmg that provides great survival stats and does a good amount of damage.
Guardians are very popular in Dungeons because of the support we provide!!
The most popular builds are AH (Altruistic Healing) that provides survivability for you last more in battles.
Most common traits are 0/0/30/30/10… Armors usually are knights armor with berserkers trinkets and weapons.
I would recommend you searching for them in the forums as many people provide different versions of this great cookie cutter!