Hi guys,
I run a grenade kit engi that focuses on getting max bleeding as it’s main form of damage, and was wondering whether there was anything that you guys thought you could do to make this build any better.
I have gone with max. precision to ensure that i get as many crits as possibly (when fully geared that should be around 77% crit chance, while also trying to get a good amount of condition damage, as well as toughness/vitality, so that i’m not just a glass cannon, and can hold up well enough in wvw.
The build itself is here: http://gw2skills.net/editor/?fcAQFAUlIqyVnuSiF17ICIF2FgJSBmZZfe8WpFEC-jUCBIgAUFA5PCa5QKslVFRjVdDTBTISHL1GcASBcqwI-w
I have gone with the rifle and net turret as with the three immobilizations that they provide, when i’m either roaming around in pve or roaming around in WvW and come accross a single enemy, i can pretty much have them immobilized for a lot of the fight, hopefully allowing me to land many more grenades and just keep out of their way.
I’m aware that this build probably needs a lot of work – what do you guys think needs changing?
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