Showing Posts For Jan.8196:

My WvW(Roaming) Condi Necro Build

in Necromancer

Posted by: Jan.8196

Jan.8196

Hello,
I changed your build to this variation using some corruption skills instead of the shouts the heal combined with the cooldown might be another source of condi remove.
Also I changed the equipment to trailbrazer’s, because the expertise is just so much worth. The price is sadly quite high. I changed Plague Sending to Chilling Darkness because 4% crit chance is pretty low. Also the sigils weren’t that useful because you can stack the condition damage on staff and still maintain the bonus condition damage. Chill → Bleeding is probably better than 15% attackspeed in reaper’s form because you can do alot of chill with weapon swap, dagger 4, elite and maybe on corrupting boons.

Try to always get full lifeforce before fighting and try to open with staff 2 and 3 followed by Reaper’s Stance and getting your 4 off in the poison field. Proc the stun + stability when needed and swap out to cast staff 5 – staff 4 when you eat alot of condition burst e.g. from warrior – and swamp to scepter. Now camp on scepter casting 2 + 3 and 4 + 5 when needed. Try to get as much autos off as you can because of that sweet boon removal on scepter auto. Use your utility spells when needed e.g. Corrupt Boons when they have stability or aegis. Use Blood is Power not immediatly but before going into shroud. Try to cast your corruption spells and then either staff 4 or dagger 4 to transfer the conditions to the enemies.

If you want a build with shouts try this shout option
You can change the first utility shout to any shout that you want.

Necro/Reaper WvW builds

in Necromancer

Posted by: Jan.8196

Jan.8196

Hello my fellow necromancer.
Let’s make a thread with all your necromancer wvw builds.
Maybe describe it with pro’s and con’s.

I’ll start with mine tanky minionmancer

pro’s:
Tanky
Self-Sustain even without soul reaping
Strong in roaming

con’s:
Vunerable to stuns
Low ‘burst conditions’
Expensive to gear