Showing Posts For Jaquento.5384:
Well, feels bad, that there is no response in this thread that they are working on it…
lust a little ‘thank you for reporting it, we are looing into the issue’ or something like that would have been nice… well at least now i know that they are… wish it would be answerd here aswell, not just on reddit…
Ran into that bug aswell, after searching for the recipe for ages as it was only added with the last patch as it was intended to be, crafted insignia for the mysic forge only to find out, they dont work although vipers did. would have gone full viper’s had i known of that issue…
Elite Specializations & Hero Point Feedback [Merged]
in Guild Wars 2: Heart of Thorns
Posted by: Jaquento.5384
Sometimes I think people would’ve cried less if they said you need 40 “jungle points” instead of hero points.
Take notes for the next expansion.
well they would still complain becouse you would have to do the whole jungle to unlock the specialization. what people want is a reasonable amount of work to get the new traits and skills and to have more than just one option to get them all. would the traits and skills cost about 200 heropoints or less, many here wouldnt complain much, if it was 60 points for traits, like the rest of the lines cost, there would hardly be anyone complaining, if some still do complain, well that was an amount that was to be expected.
those playing wvw would be happy if they get more than one scroll per lvlup and knew how many those were and how they work. do they work account-wide? or are they per character? if its one per lvl and they work per character you need 200 lvls just for one elite, if you have got more than one char you want an elite with you need a long time untill you can finish them. what also would work, is if the elites are unlocked in wvw, the builds are already seperated, so that could work aswell.
Elite Specializations & Hero Point Feedback [Merged]
in Guild Wars 2: Heart of Thorns
Posted by: Jaquento.5384
well looking at the interactive trailer… it says masteries is their new progression system, it seems they again did the same thing they did with the faq… making it sound like masteries are for progression and the elites are for getting a new playstyle.
also about working for (fully) unlocking the elites… thats not what people have problems with, its the way you HAVE to unlock them, you cant do it by exploring and mastering your class in the old world, you have to do jungle heropoints to get it done. and again, you cant chose in what order you want to progress, cant skipp runes/skins or whatever is mixed in there, what are they mixed in there for anyways?? you have a fixed path to unlocking your skills and masteries, and you cant chose one over the other.
Elite Specializations & Hero Point Feedback [Merged]
in Guild Wars 2: Heart of Thorns
Posted by: Jaquento.5384
While i’m incredibly disappointed in that decision (i only started the game recently, hit 80 a couple of hours ago, and i only chose a necro as my first class because reaper looked so cool) and think that it majorly kittens over the more casual players…. considering you continue to earn hero points by “leveling up” after hitting 80, shouldn’t you people who played a lot over the past few years have thousands of hero points by now?
The system got changed recently. You have only a certain amount these days. A set amount for 1-80 levelling plus each skillpoint challenge. Or hero point challenge since the name change.
I don’t want to disagree with you, but… i’m level 80. My exp bar says 80 on the left, and 80 on the right. The bar says i need 254.000 experience points. I just went over that threshold, the bar resetted, and i went from 76 hero points to 77. And that has happened 5 or 6 times since i hit 80 a couple of hours ago. It’s 254.000 experience points every time, and i get a hero point every time.
well then your account is either buged or you mistook a spiritshard for a heropoint or you did lvlup by doing a heropoint.
Elite Specializations & Hero Point Feedback [Merged]
in Guild Wars 2: Heart of Thorns
Posted by: Jaquento.5384
Why are you ignoring everything else? That’s nonsensical. Do the stuff while you unlock HPs. You can start spending those points immediately into your elite spec, so while you’re playing the game, as intended, you are simultaneously unlocking your elite spec options and building your class.
Doesn’t that make a lot more sense?
Have we all basically forgotten how to level up? You don’t just get your stuff all at once while leveling, you build it over time. This is effectively the same thing. As you are progressing through the area you find and complete the challenges gaining more and more access to your new spec.
Anyhow, getting back to the point. I fully support the OP’s right to cry about something that the OP considers to be unreasonable, even though it is not unreasonable.
Maybe the devs will see the OP’s endlessly bitter complaining and take the opportunity to spend the remaining 17 hours before launch reworking the whole game to meet the OP’s short-sighted requirements.
it is short sighted yes.. in the long run the system is great.. but in the early week of launch, what 50% of all people will do is ignore all content and farm HP in maguuma instead of ejoying it, because it is possible to do so.. and you want to tell me that this is reasonable design?
I can only say it again, if it was locked behind a story gate I would be fine with it, so I could play and enjoy, but the sole fact that you can rush the content to get it early is why people will do exactly that..
If it is possible people will do it…And that is their business. Let people play the way they want to. It doesn’t hurt anything if they do that. It’s entirely unnecessary to do it, but people do unnecessary things all the time. It doesn’t mean you have to do it too, they’re not gaining an advantage over anyone by playing that way. I’m certainly not going to do it that way once I’ve had enough of Halloween and actually step into HoT.
with the characters i want the elite, i will probably ignore everything in the jungle until i unlock all elite traits at least, because i want to fight the jungle as the elite wont bother to do anything of that at all with my ranger, as the druid doesnt bring mechanics or skills that are of interest for me, maybe i’ll just earn the points and save them for the next expac, hm jeah sounds like a good idea.
and what also bugs me, as it seems now, the skins will be in the elite-line aswell… where are they at? at the end? well that would make most sense… if they are i will unlock the skins with a trashckittene just for getting them witch will then get thrown away and all my other chars can save up points.
and exploring the jungle is not lvling up. i lvled almost all my chars by exploring and when doing so, i always had enough points to get a spec-line once i had the lvl to unlock a new slot, but for the elite-line there is no new slot to unlock by doing something, its just, have enough points left to unlock it. now you have to sacrifice a full traitline for unlocking a weapon, and a change of the f-skills. and as elites should be just a new way to play your class, that doesnt seem worth it. also you cant chose what you want to do first, get the skills or the traits, maybe get the new runes, which you can do when lvling up.
and they dont have an advantage over the rest if they rush it? well they will have completed their elite-line and now they can play the full elite vs others with half of the elite…
also looking back on the BWEs there were no hero-points to be found, so noone has an idea how hard they will be to get and where they will be at. if you have to get specific masteries to reach those points, it will feel more like a chore to do the masteries than progressing and getting better at them, many will be running around, until they ‘finaly’ have them high enough and they will practically be mandatory to do. also by not showing the heropoints in the BWE it looked like there was no need for them to be there.
if it is possible to complete the traits and maybe the skills without doing the heropoints in the jungle, then you have more options for how you can play the game and if the jungle doesnt exite you, you can keep playing the current maps and still not feel like you miss out on too much.
the way it is now, you have to play in the jungle to fully experience the elite… turning the jungle form some exiting new play you might want to explore to something where you have to find and do all the hero-challenges.
Elite Specializations & Hero Point Feedback [Merged]
in Guild Wars 2: Heart of Thorns
Posted by: Jaquento.5384
400 points to unlock what exactly? sounds like i got to get them all to really use the elite-spec, as its not better, just different from the normal specs and having a half-finished traitline shouldnt be better than a completet one… so completing 2 maps atleast to get there… and when the next elite comes i need another 400 points? sounds like anet wants to depopulate the core game… maybe so everyone has to get the xpac to have fun? sounds like a great idea…
it would be far more reasonable to need 120 points for the elite spec and maybe another 80 for the skills, that way, you can get the elite in the old maps aswell, and if you give 5 points per challange in the jungle, you can still progess there pretty fast. and the bling, runes and inscriptions should be in reward tracks. having them in the spec feels strange… especially if you do it a 2nd time… why would you want to unlock the runes, skins, etc again?
edit:
https://www.reddit.com/r/Guildwars2/comments/3iz5oo/data_mining_hero_points_and_specialization_tracks/
this is what was datamined with the 170 points to unlock the elite… and it looks ridiculous… now there were 250 points needed originally… and now there are 400… looks like they just increased the points needed to unlock the stages…
(edited by Jaquento.5384)
Mordrem Invasion Update:
We know that some of you are experiencing issues with the Mordrem Invasion Event. A few notes:
- The team is aware of the issues and is working on a fix, which will be rolled out as soon as possible.
- Once this is live, we anticipate future incursions of the Mordrem will take place as planned, and rewards will be given as intended.
- Those who earned rewards and did not receive them will be given their rewards. This could take several days, so please allow time for this to happen.
Thanks for your patience as we work on the resolution of this issue.
what about those that had disconnets? i had 3 on the 2nd event, and the last one about a minute before timeout…