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Shatter mechanic is unfun

in Mesmer

Posted by: JarJar.1356

JarJar.1356

I do feel bummed when I shatter and a phantasm or two is in the mix.

To get the most out of the abilities available without feeling like I’m losing something each time I shatter, I’d personally go with 2 separate limits. Have 3 circles for clones, 3 for phantasms.

Only clones and IP count to shatter mechanics, lower the damage of clones and phantasms OR give them a time limit of existence.

Would be pretty awesome having 5-6 illusions around me during a fight >.<