Showing Posts For Jarkorsis.4302:

5,754steal 2,826cloak-dagger 11,267backstab

in Mesmer

Posted by: Jarkorsis.4302

Jarkorsis.4302

Well thieves have all kinds of issues with necroes. You can do what they do and have huge hp and toughness pool as your build. But you give something up for that. It is a trade off.

In a 1 v 2 a good necro will give thieves fits. This is in WvW and he used NPC guards to defeat the small thief group. You can’t spec to fight everything.

Phantasm Haste still bugged

in Mesmer

Posted by: Jarkorsis.4302

Jarkorsis.4302

Phantasmal Haste does not work on I duelest and defender. I do not think they fixed it at all other than in the patch notes. I did not check warlock. Looks like the trait is only useful on certain builds.

(edited by Jarkorsis.4302)

Clones need better AI

in Mesmer

Posted by: Jarkorsis.4302

Jarkorsis.4302

The only phantasm that needs a AI upgrade is the defender. (focus #5 skill) He goes to his summoned location and does his whirling dervish move. Then he follows the mob at max summoning range as does it again, hitting nothing. He will never close to melee range after he is summoned. The only way he can do any damage is if you kite a mob or person into him when he starts to use his deflect missile and aoe whirl. So his AI should either follow the mesmer around and deflect arrow, or go to melee range and use his aoe ability for damage. He does neither. He does close to melee range to shatter. The focus is generally used for PvP either SPvP or WvW because of the speed buff or maybe in a dungeon as finisher for shooting through speed buff line. Currently he has very little utility because of his AI issues. A lot of people use the duelist because it has good AI and since it is ranged does not get 1 shotted by AOE’s very often. I have started trying to use a Greatsword, focus/sword weapon combination. That seems to work well. The torch isn’t bad either offhand and the Pistol is FOTM.

On a side note I find it interesting that the warlock just had his time between attacks lengthened. It is pretty long as is.

As far as extra mobs go, the agro range of many mobs is pretty large, so if you kite, it is easy to accidentally pull in friends.