Showing Posts For Jay.2684:
The problem is that in Guild Wars 1 we made friends all over the world (I, at least, made friends in both America and Europe) and could play with both.
Guild Wars 2 is all about cooperation and playing with your friends, but I can’t continue to play with the same whole group of friends because of different regions. I’m a European playing on an American server right now (the latency is fine, never noticed any lag) so I can play with a big group of American friends with whom I’ve spent hundreds of hours in the first game, it’s great. However I also have more local friends (and ones in other European countries) who play on European servers, and I basically can’t play with them, or I’m abandoning my guild for a week, and vice versa.
I understand the technical difficulties and limitations, but I would be fine with being locked out of my home world for the duration of the guesting so that my character’s files wouldn’t have to be located in two different datacenters, just so I could spend a few hours doing a dungeon with friends. Basically turn guesting into a very temporary and limited transfer, and I’d be happy as can be.