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Temple of Melandru chain quest bugged.

in Bugs: Game, Forum, Website

Posted by: Jazper.5247

Jazper.5247

The npc you’re supposed to escort gets stuck in the maze northwest of it and never moves. Would really want to buy from the karma vendor there.

End-game rune of choice.

in Warrior

Posted by: Jazper.5247

Jazper.5247

I’ve been asking around LA the past couple of hours. One said, if you like big crits go for Divinity. My crit chance is at 54% normal, 78% furied. What I’m asking is will the +12% crit damage be better than what the Strength rune gives me? +20% might duration would give me a couple of added might stacks, and the +5% damage overall. I’ve narrowed it to Strength or Divinity. What to choose…….

End-game rune of choice.

in Warrior

Posted by: Jazper.5247

Jazper.5247

^ Nah man, nevermind the expense. We got lots of time to make gold.

End-game rune of choice.

in Warrior

Posted by: Jazper.5247

Jazper.5247

As a Berserker / “Crit Monkey” warrior, I’ve narrowed my choices to Superior rune of strength, ogre and divinity.

Strength gives +20% might duration and a +5%damage while under the effects of might. This works very well with the Forceful Greatsword trait (1 crit = 1 stack of might) and I’ll probably be under the effect of might 99% of the time.

The ogre rune gives about the same but it summons a rock dog that does 700-1000 damage a swipe, and +4%damage.

Divinity, however gives an all around +60 on all stats. Those wouldn’t hurt. And a staggering +12% crit damage. Which is good for a warrior so reliable on crits.

Thoughts? What would you pick of the three? Or if there is something better feel free to give your opinion.

Warrior bug compilation. [Closed, used the sticky]

in Warrior

Posted by: Jazper.5247

Jazper.5247

Does the trait Heightened Focus and Berserker’s Power even work? It says a +9% crit chance and 12% damage increased respectively if you have full adrenaline. I’ve tested this on golems, but I see no damage increase nor crit chance increase.