Showing Posts For Jazzman.1057:

Unacceptable spawns in Orr

in Suggestions

Posted by: Jazzman.1057

Jazzman.1057

I just spent the last 10 minutes fighting everylasting respawns of enemies while trying to complete a skillpoint in Cursed shore. I don’t mind fighting my way there. But to be attacked from behind by veteran mobs/rotmouths/multiple basic enemies I had JUST FINISHED killing is beyond stupid. It makes me not want to play in those areas again. They are poorly designed unpleasant fun killers.

Unacceptable spawns in Orr

in Suggestions

Posted by: Jazzman.1057

Jazzman.1057

I am sick to death of having to wade through hordes of megafast spawning undead to get anywhere in Orr. I do not want to have to fight for every square inch of land I walk over. This is stupid, frustrating and unrealistic.

This has to be the single worst part of the game. It makes the Orr zones unfun as for every square inch of land i want to travel I have to run through a dozen risen and other monsters that respawn far too frequently, deathgrip, cripple, knockdown and so on…

How is it fun to have to fight a dozen or more enemies just to get from the waypoint to a piece of mithril ore. No other zone is like this. I get its supposed to be a threatening area but its actually not realistic to have the enemy army just wandering evenly spaced out all over the territory that we are supposed to have been fighting over. Give me some clear ground to walk over so I don’t have to spend 75% of a farming run either running/evading through a neverending sea of mobs or fighting them. Don’t ruin the end of your game with uncreative, immersion breaking slog.