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General Reaper Feedback

in Necromancer

Posted by: Jedikuki.6534

Jedikuki.6534

Even though Reaper has potential it still needs a few “fix ups”. In my opinion, here are some notes I took while playing.

I can definitely see Greatsword being for PvE only because it just doesn’t do a whole lot of damage unless you use of course you use certain abilities and/or stack attack speed. Thus having to maybe change sigils.

I see with abilities like “you are all weaklings” , “Suffer”, “Nothing can Save you” (Maybe “Rise” but not good enough) to be mainly PvP. Not sure if it is just me but I think it would be more beneficial for that.

Death Spiral should be switched with Grasping Darkness or at least become a trait, half the time I am forgetting it is a buff technically. If anything those two should be put above the weapon abilities similar to the Guardian since they are mainly buffs and possibly add a minor heal similar to the Dagger ability.

If Death Spiral is not changed is should be an instant cast with maybe a 15 sec cd to make it even. I just think it is dumb to have something so minor be a cast instead of being instant.

Please for the love of god remove Death’s Charge because I can’t say how many times I flew off a cliff because I misclicked. Or bring me back the original Death Shroud.

Gravedigger should be similar to the Guardian move and not be so extremely slow.

Those are my only complaints/reviews. Like I stated before it has potential. I also have a noob question for anyone else who reads this, from what I see, does anyone believe that for Reaper it is more like heading towards a Rabid build? Thank you!