Last night, our guild sent a 5-man team in to finish our personal stories. The event was a rousing success, but here’s some additional feedback:
- There was at least one cutscene where the voiceover for the first speaker was not played. The second speaker’s voiceover, and those following, were played normally. Most, if not all, of our team members experienced the same missing voiceover simultaneously, so it is most likely not localized to my PC/client.
- We received zero loot from killing mobs. The rewards for the quest were received as normal, but nothing from the mobs killed along the way. Not sure if this is normal, as it’s been a while since I ran this quest on other characters. The lack of any loot, junk included, seemed unusual, especially for such an epic quest. In particular, it seems some of the mini-bosses along the way should have dropped something, even if just a masterwork loot bag.
- The mobs, on the whole, seemed ridiculously easy. Not just the trash mobs (like the risen undead), but the three power core guardians, the Orrian towers, and the Mouth felt more like normal Queensdale mobs than end-game ones. I understand the quest was modified to be soloable, but adding a bit more scaling up for a full team might not be unreasonable. For the record – our team wasn’t a well-coordinated, elite group of ascended-berserker-gear-wearing DPS machines. We were basically what you’d expect in a hastily assembled LFG party.
Just some (hopefully constructive) feedback. Thanks to the team for getting the cannons repaired, but as the saying goes : Give a mouse a cookie….
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.