Showing Posts For Jelleh.1380:

Guild Wars Account hacking more likely internal than "fansites"

in Account & Technical Support

Posted by: Jelleh.1380

Jelleh.1380

It seems gaming news websites are also picking up on this now, glad it’s not just me:

http://gamingillustrated.com/guild-wars-2-hacked-players-dispute/

Having methods and systems in place to reduce remove this issue from my end, some people think im paranoid, it’s a simple safety measure which is also a by product of my work. It just doesnt add up:

Statement: Your account details were taken from a fansite.
Statement: You have a virus
Statement: Your keylogged
Statement: Your password was brute forced.

Inconsistencies:
The only 2 places that have my login details are ANET and the computer I login with.
I have a separate laptop I use in conjuction with a desktop for all activities that have any risk involved were system security can be comprimised – picking up a virus/looking at naughty pictures and videos etc etc
Everything that has an account for games, websites and importantly work etc has a unique long username/password.

Again I will repeat im not complaining about it happening, I am just whistle blowing as there are serious inconsistencies going on here. And im not gonna be spood fed kitten just because im being told it’s puppys. Im just making you aware of it.

You’d be surprised how hard it actually is to lose your account to a virus, keylogger, or even a bruteforcer. Most accounts are compromised via social engineering and using similar email and password combinations, also incorrectly referred to as ‘hacking’.

Guild Wars Account hacking more likely internal than "fansites"

in Account & Technical Support

Posted by: Jelleh.1380

Jelleh.1380

In all mmo releases I’ve been present at, this has happened. Every time there were always those people who pointed the finger at the mmo’s respective company, and they were always wrong.

The only exception being Rift, in which there was a legitimate exploit and a member of the community was able to successfully reproduce it multiple times (within the confines of his friends/family’s accounts) and report it to Trion. Trion were quick to fix the issue, and gave the person a lifetime sub to Rift. They also announced it on their forums, letting all members of the community know exactly what happened.

(edited by Jelleh.1380)

phantasmal warden doesn't move

in Mesmer

Posted by: Jelleh.1380

Jelleh.1380

It’s my understanding that it’s not meant to move. It does the most DPS of all the phantasms, in an AoE, has a whirl finisher and reflects projectiles. Sounds fine to me. Learn to use your number 4 to pull mobs into it.

Imo, the real issue is how quickly it dies. Granted, my mesmer isn’t level 80 yet, so that may improve.

Anyone else feel the exploration token system needs to be changed?

in Fractals, Dungeons & Raids

Posted by: Jelleh.1380

Jelleh.1380

+1 @ Crater’s posts. Brilliantly put.

Fire vs Air Attunement

in Elementalist

Posted by: Jelleh.1380

Jelleh.1380

Use Scepter/dagger for air, you’ll find the single target damage output shines against mobs or people who don’t stand completely still (which means Scepter Fire is out of the question unless you can stun/immobolise them without them cleansing)

Anyone else feel the exploration token system needs to be changed?

in Fractals, Dungeons & Raids

Posted by: Jelleh.1380

Jelleh.1380

I definitely think they should all be merged into 1 token, I was annoyed to learn it wasn’t like that in the first place. The only problem I see with that is that the easiest dungeons will get picked to grind the tokens. And if they make it so that you get more tokens from the harder dungeons, either nobody will do the easy ones or somebody will find the most efficient way to grind them and only that way will be done.