Showing Posts For Jerek.6271:
Hi, I my friend and I are also looking for people to play free and Paids with. I play a Roaming Warrior mostly, guardian/ thief sometimes. He plays DD ele, thief, necro and Ranger.
From my experience running the 49% crit chance GS build, when I shield bash and then use 100lbs, 8of9 of the hits are criticals
I appreciate feedback, but the stun from shield bash is only 1 second long. By the time your into HB I don’t think you’d be getting 9 hits off during the stun. It’s a bit hard to test.
Thanks, I have also seen on other non A-Net forums saying that it actually lowers it. I am not very good at testing myself so if anyone has put work into this already please let me know.
Thanks a bunch
A hammer burst build is also quite fun
The tooltip clearly states 50% critical chance against stunned foes. My question is if I normally run with 52% critical chance in spvp. Does unsuspecting foe give an extra 50% or does it actually decrease my crit chance.
I really enjoy axe/mace with sword/shield and usually go 20 into the power tree, +3,7, 12% damage and 10% axe crit damage. 30 into the crit tree. Bleeds 50%, misc, quickness at 25% health, and 20 into the bottom tree and I switch up those, but usually I grab 20% reduction into signets and either axe crits grant adrenaline or the vengeance one.
I usually run with runes of divinity and either knights or berserk jewel.
Healing surge or mending depending on how much condition dmg the other team has.
Frenzy and Balanced stance with signet of stamina.
Seems to suit my playstyle the most and you can destroy most classes before they can hurt you.
(edited by Jerek.6271)