I’m not a commander myself, but I have helped organise the server a couple of times on the BL’s.
1. Have people you know/trust lead groups to specific things.
This can be individual guilds capping things, to getting volunteers. Especially if you simply give an objective to the group, and leave them to work on how to do it.
2. Efficient use of Manpower.
This comes under point 1, but its also seperate. A zerg is wated on a supply point. Why take 10+ when it can be capped by 3? undefended towers come under this as well. A group of 3 can take an undefended, unupgraded tower. make that about 5 for an upgraded one.
3. Scouting.
Knowing whats coming ahead of your zerg/groups is important so you can react. a small ammount of people in the lake can usually tell you where most people are going from the other spawn points, and a couple of fast movers in the regions landlocked fill the same role.
4. Teaching.
Commanders are high priority figures in the servers WvW community. Therefore, example and education will often fall down to them. dont get mad if people dont understand, it may be their first time in wvw. but at the same time, gently guide them and give constructive criticism so that they learn.
5. Have fun.
There must be a reason you bought the book. For me it will be because I like the tactical side of it, and that is the majority of my fun in WvW, guiding people to success, regardless of what that may be.
Regards.
Death Wombles, Fissure of Woe EU
Sigrid Varme – Elementalist
1. Always carry supply with you
2. Don’t take supply from towers/keeps, take it from supply camps, it’s why they’re there
3. If you upgrade a tower/keep, upgrade the walls and gates first, they offer the best investment for keeping it.
3. have fun
imo, thats the only real advice, I can give on a general level, it then all comes down to your playstyle, and what you want out of it
though I may think of more as and when
Death Wombles, Fissure of Woe EU
Sigrid Varme – Elementalist
… 7:15 isn’t exactly night camping… more like evening capping, and that is when most people would be returning home from work.
sounds more like work capping, but there are people on all servers that are available to play whilst others work.
and again, this has what exactly to do with server transfers?
Death Wombles, Fissure of Woe EU
Sigrid Varme – Elementalist
Home World: Ruins of Surmia
Guild Name: Protectors of Surmia [PoS]
Guild Website: protectorsofsurmia.enjin.com
In-Game Contact: Sigrid Varme
Focus: WvW Point Defence
Quick Notes:
A recently started guild with a primary focus in WvW,
looking for mature casual players, though a more dedicated group would also be welcome.
No experience requirements, as long as we all have fun, who cares?
See you in game
Death Wombles, Fissure of Woe EU
Sigrid Varme – Elementalist