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Share your data about perceived strange drop behavior here!

in Guild Wars 2 Discussion

Posted by: Joe.5018

Joe.5018

One other note; I hope you don’t blame the people in this thread who are reporting their poor drops and experiences.

Absolutely not guys!!
My wording did however make it sound like it, I’m sorry.

The existence of this thread and its predecessors have given lots of insight into “life after lvl80” that slow players like me still have to experience.
Information is valuable and assist in managing expectations and defining game-play strategy – that is why I read the threads. In this instance, the thread explained what I was seeing in-game.

I am sure/positive/hopeful that ANet will respond and set the record straight – whichever way. Hopefully they won’t give posters the hairy eyeball for using this thread….. because:

“The void created by the failure to communicate is soon filled with poison, drivel and misrepresentation.”
— C. Northcote Parkinson

Share your data about perceived strange drop behavior here!

in Guild Wars 2 Discussion

Posted by: Joe.5018

Joe.5018

I have been following this thread (and its merged grand father & closed father) from the start. I passed one comment early on to express slight disappointment in being “forced” to play a certain way and not the way I like – which is at my own pace, solo, PvE, acceptable rewards vs effort.

Considering my style, I do not yet have a lvl80 toon, but 5 toons in the lvl60-70 range.
The bots are annoying, yes. However, not directly effecting me. Indirectly, yes, I understand that.

Prices in BL store are ridiculous. I do not buy anything there, although I had bought gems with real money to buy bank slots ONLY.

I use only stuff I pick up or craft, but since I’m not really into heavy crafting, my stuff is mostly dropped or passed on to family.
Also, since I’m not really a “hard-core” MMO’er, I’m sort of OK with the drops and progress.

People on these threads have posted very interesting details, which sort-of gave a glimpse of “life after lvl80”. Reasonably happy with the status quo, I follow the thread, but carry on playing.

However, the result of what these very dedicated-and-knowledgeable OPs are talking about in this thread, has now started to hit my very conservative and casual way of playing. And that is:- because of the feeling that rewards have largely disappeared, actual players are also disappearing!!

I am slogging through areas (map exploration) with huge numbers of contested waypoints, enemy-occupied no-go areas, literally 100s of mobs roving the countryside with NO other players in sight.
I am totally alone to do events, 10-against-1 mobs and ninja-ing around mat nodes, POIs and hearts.
My little spreadsheet to keep track of toons and what they had done, reflects vast numbers of “Skill point impossible to do alone” entries.
I fully understand that my playing style is not helping me to beat vets, champs and higher bosses without effort, BUT it gives doubt to the advertised scalability of the game and dynamic events.

The bottom line is, I am not really able to play the game the way I want to. In my 5 years in GW1, I could do this, because I had my henchmen and heroes. In the GW2 early, ‘rewarding" days, including beta weekends, lots of other players were there to level the playing field.
Now, because of what THIS thread is about, players seem to have become inwardly focussed (can’t blame them), leaving lowly (and new) players to fight their way through a very difficult, unrewarding world where the only way to advance, is to power level a toon and then live off dungeon-running to acquire whatever items they desire.

I am not saying that I want the game to be easy and playable without effort and drop gazillion of exotics (haven’t even seen one, don’t even know someone who knows someone who’s seen one). I came to GW2 because ANet promised a world where there would be challenges, activities and rewards for each and every playing style. To play MY OWN way and still feel excited, rewarded and dedicated is what appealed to me.

Perhaps my expectation management sucks, but I feel disappointed in how its going now.

Change in loot parameters or a bug? [Merged]

in Guild Wars 2 Discussion

Posted by: Joe.5018

Joe.5018

My main attraction to GW2 was the fact that I could choose my way of playing, which is world map, solo, at my own time. If that way of playing provides the proper proportion of valuable vs junk drops, I’m happy. The moment I feel I’m being forced to run dungeons, kill champions and farm-grind in order to get a fair share of reward, I’m out of here like a bad smell. Right now I’m getting a feeling of the latter, which I hope is wrong. I’m not in the game to make money, but to have fun MY way. So botters and high prices on TP annoy me far less than being forced to play a certain way in order to get rewards.