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Wardrobe and Heritage Sets

in Guild Wars 2 Discussion

Posted by: Jonny Nongberries.1723

Jonny Nongberries.1723

Hello!

I am just catching up with the new updates, and was wondering if we would now have to pay in transmutation crystals to use the heritage armor/weapon skins we unlocked from playing GW1? Or will the hall of monuments continue to work the same?

Thanks!

Help me improve my PvE support build

in Thief

Posted by: Jonny Nongberries.1723

Jonny Nongberries.1723

Again, thanks.

After looking through a bit more of the forum, and some other resources, it would appear that steal is not terribly popular, at least as the focus for a build. Is this the case? I love its mechanic, but I am somewhat concerned about its viability. Any thoughts as to what its place is within the current meta? Is it worth investing in?

In the aims of understanding the class better, can you suggest some other viable builds that are non-stealth, or non-steal (emphasis on non-stealth. I would love to explore the thief-acrobat style of gameplay)? I have been considering using the trait that adds might with signets to generate a large might stack for backstabbing. How effective is backstab in PvE? Does it do enough damage to make it useful against the high HP dungeon mobs?

Again, thanks for your assistance!

Help me improve my PvE support build

in Thief

Posted by: Jonny Nongberries.1723

Jonny Nongberries.1723

Thanks for the input.

The primary idea behind the last build was to repeatedly flip between stealth and sneak attack for the pistol to stack bleeds/conditions for damage. Is this an ineffective tactic? I seemed to work well on most of the mobs I encountered. How does it stack up to D/D condition wise? Or are conditions simply a waste of time (when compared to direct damage) as a thief?

Second, my experience with venoms are…….lackluster to say the least. I have some difficulty keeping enough on my bar to feel useful while retaining handy evasive skills like roll for initiative. Any thoughts here?

Finally, is it possible to play a reasonably durable thief without heavy stealth use? I ended up using it because of the survivability it added, both to myself and my team. Are there any common options which might work as well / better?

Thanks again!

Help me improve my PvE support build

in Thief

Posted by: Jonny Nongberries.1723

Jonny Nongberries.1723

Hello!

I have been working on a stealing oriented PvE / Dungeon build for a while now, and would appreciate some feedback on how to improve it.

Here is the build:
http://gw2skills.net/editor/?fYEQNAqYVlUmaP3dy5E+5EB3Dni0m69gsj1saFoJA-jwBBIhDZkkOgZoFRjtgpIasqbY6YER1mbFRrGA-e

It seems a bit low in damage potential right now, although it functionally maintains ok condition damage, and is VERY survivable. It also provides functional party support in terms of ability to stealth and provide boons. The equipment is currently more of a wishlist, but I would like to know if this is viable before starting down the long road to procuring the gear.

Any advice would be appreciated. Thanks in advance.