Showing Posts For Joq.7102:
PvE:
1. RNG
2. Alt (un)friendliness
3. Skin locker
I’ve had over two dozen disconnections today. Lost a lot of invasion rewards, not very fun.
Yeah, one of the patches added the endless spider waves that aggro even without anyone doing anything. Not fun, as almost all of the pugs I’ve been in since the patch have failed at the boss.
Did it this morning with a pug, made everyone promise not to ragequit at the boss. Two people quit after not believing it could be done at a range, replaced ‘em with guildies. Killed the boss quite handily at ~1000 range with 2 guardians providing reflects/absorption, a warrior providing banners + fire combo fields, and the rest killing spiders. It does get easier the further you get in the fight, as the poison aoe (that I always forget to dodge since there’s an army of spiders trying to kill me) no longer spawns spiders that much.
Maybe think about your party composition more – if you get proper zerkers in there, and perhaps two or three guys with reflects, you can go melee the boss quite handily. If you don’t have the dps, it’s… not fun. If you go ranged, maybe two guardians, staff ele for aoe, and the rest of the guys dps the spiders? The path’s way too hard these days, I agree.
I have +30% boon duration from my trait lines, but the 10 second random boon from healing skill lasts only 10 seconds, not 13 seconds. The elite skill boon duration seems to be more than five seconds, so at least that works.