Showing Posts For Jounar.3680:

Solve a lot of problems

in Dynamic Events

Posted by: Jounar.3680

Jounar.3680

A daily reset of the servers would solve some of the issues until the real fix to the problem can be found. I also think that skill point mobs should auto reset after 10-15 minutes once they go active if no damage is being done to them so at least players can work on world map completion.

(edited by Jounar.3680)

GW2 Dungeons need re-balancing, imo

in Fractals, Dungeons & Raids

Posted by: Jounar.3680

Jounar.3680

The dungeons in this game aren’t hard they’re tedious. Very tedious. I used to somewhat enjoy doing story mode with a PuG, but know it’s just a constant zergfest from the grave ever sinse the last patch. In my opinion this is just bad game design and it will cost ArenaNet greatly down the road.

This.

The dungeon’s in this game remind me of the bad old days of EQ1 and EQ2 with tons of trash mobs to be slogged through just to get to a boss. I think what makes it worse is that every other part of the game is just so well crafted and fun yet the dungeons which should be the crowning jewel are just such a major let down.