Showing Highly Rated Posts By Julian.8326:

Click Wars 2 (About QoL Stuff)

in Guild Wars 2 Discussion

Posted by: Julian.8326

Julian.8326

Have anyone noticed that we do a lot of unnecessary clicking in this game?

Want to buy a stack worth of an item? Click 250 times. Does that items has an “are you sure?” prompt? Click 500 times.

Want to create lot of stuff on the MF? Click 4 times * amount of items to create. To create 77 Mystic Clovers you need to click about 2250 times.

You get a vial of liquid karma from your daily… so I can click on it? Boosts and banners don’t work anymore, and it’s account bound, just give me the karma as a currency…

The latest comes from the bags of spare ciphers. Somehow, someone thought that the sequence:

Bag -> Bag -> 5 Tokens.

is better than:

Bag -> 5 Tokens.

Ok, so this is kind of a rant thread, but come on! Not only you need to fix stuff like buying a stack of items at once and so on, but do not make the same mistakes on new updates… I don’t understand why on earth would you design this kind of stuff this way when the alternatives are easier and make more sense.

It’s also weird, because from the start GW2 was praised because of “not wasting players time”, which in part is true: Fast crafting, fast traveling, smooth leveling, insta 80 for PvP, etc. I don’t understand why they don’t follow their own philosophy on most of the inventory management.

Ok, /rant over, I guess. I’d just love to see some QoL improvements on future updates. Not only inventory management, but stuff like build templates, better TP filtering, etc.

Marcus Ironforge ~ Norn Ranger
Alianza Argentina [ARG] @ Sorrow’s Furnace

(edited by Julian.8326)