Showing Posts For Jyoung.4815:
Okay so this is my problem with what you’re saying. Out of a large number of changes to the game made in the last patch, a relatively small percentage was for new players. Collections weren’t. Minipet changes weren’t. Commander tags weren’t. The tournents weren’t. The new PvP armor wasn’t. The crafting changes, while they included stuff for new players as well, the new crafting UI is amazing for crafting high level stuff. The auction house isn’t just for new players. Those changes are good. And even the changes to the story aren’t just for new players, since I prefer it this way.
Really look at the last patch and see how much was for new players and how much benefited not only old players but altoholics. Because some of us like the rewards we get every level after the first 20 levels are gone.
I think that the idea that Anet is only focused on new players is a misnomer. For one thing, all the living story content is now level 80, including the new zone we got in July.
The way people are talking it’s almost like Anet can never improve any area of the game except the one area they happen to be interested in. And I don’t find that reasonable.[/quote]
I don’t know if you are reading my post or just commenting because I did say that I am well aware that there are probably many players who do like the changes and new players won’t know the difference anyway. The point I was trying to make is the things that are being (“said about the new patch in this forum”) seem to be focusing around new player retention as one post by staff even seemed to shut down the conversation about what was new for veteran players towards end game. That being said minipets, pvp armor, tournaments, etc. I’m sure they are great. I didn’t play long enough to experience that. I was turned off before lvl 15. I don’t like how I have to get to certain levels to unlock things. I don’t like that my story line comes in big chunks, I don’t like that certain icons don’t even show up on the map until a certain lvl. Those things bothered me. Its like I was forced to have training wheels. I’m sure there are things included in the patch that I might like, but I don’t play very competitively and like to go at a steady pace on my own. The story played a big part to me and breaking it into lvl increments of 10 is a turn off. I can’t gain a lvl or so and then go back to my story. I was just grinding hearts and world events and to me that’s boring.
Like I said, That’s my opinion. I don’t like those things. You obviously have a different opinion! I’m sure you have a different play style than I do as well
I would like to reiterate. I am not saying the new implements are only for new players. I’m saying the conversation by staff in this forum made me feel like they were more worried about retaining new players.
I have been seeing a lot of talk about keeping new players interested but nothing about what’s to keep veterans interested. I’m a pretty casual player and loved the freedom that gw2 offered and how I could do pretty much what I wanted. I haven’t been able to play for a while due to real world events, but got back on yesterday and made a new character. I did not know what was going on. My main story quest was nowhere to be found, Several features were locked, a lot of other things besides the main story quest weren’t on the map, I was extremely confused. I did a little research and learned that my game was not broken but the game itself has turned to crap. It seems to me that the staff only cares about getting new people to play the game considering this being beneficial for new players is all you guys have been talking about. It doesn’t make someone that has already purchased the game and played for quite sometime feel very appreciated. I paid to play this game too and this is no longer the game that I spent my money on!
So what about the veteran players that have been complaining since day one the the living story was too disjointed and we had to keep stopping to continue, or wait ten levels and have five stories of completely useless rewards.
There isn’t just one player base, there are many people with many different opinions. I’ve always thought the story was too fragmented, and wasn’t cohesive because of the original presentation.
I didn’t say all veteran players loved the previous system. I was just saying when the staff only talks about trying to get new players and retaining new players it kinda gives me the “we got your money already who cares” kinda vibe(I’m pretty sure they may have mentioned veteran players in “a” post but I’m not going back to reread the entire thread, because I think you get the point I’m trying to make). I do realize there are many different types of players veteran and new. I’m sure there are several people who love the new implements that were made. I was stating my opinion of the direction they went and I personally don’t like it. I also realize that I am more than welcome to not play the game if I don’t like it
. I have taken that route.
PS. I’m not posting this with malice. I respect your opinion :p
I have been seeing a lot of talk about keeping new players interested but nothing about what’s to keep veterans interested. I’m a pretty casual player and loved the freedom that gw2 offered and how I could do pretty much what I wanted. I haven’t been able to play for a while due to real world events, but got back on yesterday and made a new character. I did not know what was going on. My main story quest was nowhere to be found, Several features were locked, a lot of other things besides the main story quest weren’t on the map, I was extremely confused. I did a little research and learned that my game was not broken but the game itself has turned to crap. It seems to me that the staff only cares about getting new people to play the game considering this being beneficial for new players is all you guys have been talking about. It doesn’t make someone that has already purchased the game and played for quite sometime feel very appreciated. I paid to play this game too and this is no longer the game that I spent my money on!