Showing Posts For KPKlukken.7260:

clears the excavation site - Bugged?

in Guild Wars 2 Discussion

Posted by: KPKlukken.7260

KPKlukken.7260

There has been a problem with it for a long time. I don’t know if its been fixed but usually you have to get there after a server restart and it will occur once.

Elixir-Infused Bombs going to be no more?

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Posted by: KPKlukken.7260

KPKlukken.7260

I noticed on the engineer preview on Ready Up that Elixir-Infused Bombs was missing. Being someone who has had it as a constant companion on my main this is rather disheartening. There were however a few yet to be announced abilities. Is it possible for someone who would know to clarify whether Elixir-Infused Bombs will be back or is it one that will be cut from the game.

Guardian --> Paragon <3

in Guild Wars 2: Heart of Thorns

Posted by: KPKlukken.7260

KPKlukken.7260

I doubt it will be paragon since eventually we will be going after Kralkatorrik who is (if i remember correctly) in or near the sunspear area. Perhaps then we get paragon. I could be wrong but to me it would seem foolish to give us paragon without land spears AND release them in an area in which they are not.

Can we get to be dwarves in the future?

in Guild Wars 2: Heart of Thorns

Posted by: KPKlukken.7260

KPKlukken.7260

I think due to GW1 lore and events it is not possible since dwarves turned themselves into stone and are at least seemingly not able to reproduce. Unless someone can correct me on that. Though perhaps somewhere there is a group of unknown dwarves still around.

Thief + Rifle = Sniper

in Guild Wars 2: Heart of Thorns

Posted by: KPKlukken.7260

KPKlukken.7260

I personally think Assassin will be the speci for thieves. It could give them rifle (or mace) or even make dagger a ranged weapon. Also since assassins are such a prevalent enemy in the game amongst various groups it wouldn’t take to much tweaking to make it a specialization/sub-class.

The Druid

in Guild Wars 2: Heart of Thorns

Posted by: KPKlukken.7260

KPKlukken.7260

It will most likely be some form of magical class no doubt. It could also be more like a nature based guardian. Also we really at this point don’t know what effect these specializations could have. it could even be similar to staff necros only but instead of marks they use spirits (which would actually be quite interesting i think) Ah yes the joys of speculation.

Heart of Thorns Pricing and marketing

in Guild Wars 2: Heart of Thorns

Posted by: KPKlukken.7260

KPKlukken.7260

The main game doesn’t cost $50 unless you want the extras so no i doubt that it will be $50, I would look at pricing probably a little less then what the main game is. While this is a decent size expansion with many (or at least seemingly) innovative features it is not as massive as the main game itself. I don’t think they would be pricing it at the same level since they need it to sell. They could have 2 or 3 different tiers (the have 2 for the main game normal/deluxe) but again there would be difference prices. $35.00 i think would be probably top mark as far as pricing goes. Any higher then that and people will expect alot more.

The Druid

in Guild Wars 2: Heart of Thorns

Posted by: KPKlukken.7260

KPKlukken.7260

Druid to me as far as damage is concerned will be more like perhaps a elementalist or something of that nature. The source of power will make the difference. Drawing on the spirits of nature for example to deal damage is easily something that could be considered druidic in and MMO. Don’t get sucked into “popular” roles/build’s from another mmo that has druids because we are working with a difference system. I expect that when wielding a staff we will have animist type magics that do damage and perhaps even heal (water ele’s do this why not druids). Ele’s do good dps so the druid easily should be able to as well.