Showing Posts For Kaibhan.4216:

Frustrated with my Ele.

in Elementalist

Posted by: Kaibhan.4216

Kaibhan.4216

Knuckle Joe.7408

What I find funny is that Anet sold GW2 on playing characters how you like. And you’re arguing that just play meta it’s soo easy why complain.

For comparison I have a necromancer in full viper’s gear, I can kill things soo much faster and the more the merrier. So far no ele build I’ve played can survive/handle the level of conditions, mobs, and equal damage output. I don’t expect them to play the same, but there should be comparable builds to handle those situations which the Ele severely lacks.

Being able to play how you want to me means being able to find a build on a class that you click with. I wouldn’t expect every class has something I would enjoy. To address the comparison and talking about open world, I find that prior to hot everything just does so fast you can really overpower it. In the HoT areas the incoming damage really ramps up and Ele is much less forgiving (obviously) than necro.

For open world I found D/D to be the most fun and to help increase survivability I take blinding ashes in the fire line. Playing primarily in fire I’m always tossing burning on mobs which also puts a blind on them making their next attack miss. Between that and not standing in fire open world becomes a breeze.

Frustrated with my Ele.

in Elementalist

Posted by: Kaibhan.4216

Kaibhan.4216

Auto-attacks are different in this game compared to others. Most auto-attacks in most games are a single attack filler to be essentially ignored while playing. In this game auto-attacks are essentially 3 skills the last of which usually has an added effect. It would be acceptable to make wanting to finish the auto attack chain once started preferable within the rotation irregardless of what’s come off cool down during the chain.

Except not every auto is an attack chain. Especially not on ele.

Had you kept reading you would of seen me address that a bit and give an example of it being ok. The whole point of my post is that the variety is more important than providing one actual way for auto-attacks. Fun is subjective and each player finds something different to be fun. There is no right way to do auto-attacks. Players need characters that provide a variety of ways to do them as an mmo’s game design will have differences to make different classes appeal to more people.

Frustrated with my Ele.

in Elementalist

Posted by: Kaibhan.4216

Kaibhan.4216

Auto-attacks are different in this game compared to others. Most auto-attacks in most games are a single attack filler to be essentially ignored while playing. In this game auto-attacks are essentially 3 skills the last of which usually has an added effect. It would be acceptable to make wanting to finish the auto attack chain once started preferable within the rotation irregardless of what’s come off cool down during the chain.

Auto-attacks don’t HAVE to be better that the other skills. They could be very well be the primary skill to be used while the other skills enhance and provide utility. Look at a D/F build in Air; the auto attack does the damage but every other skill in the set up provides utility that provides interesting decisions. I wouldn’t want to use that set up for dungeon running mind you but it is a viable way to set up a weapon combo for other areas of the game.

what is a good race for mesmers?

in Mesmer

Posted by: Kaibhan.4216

Kaibhan.4216

I have a human mesmer at 80 I enjoyed the hell out of the class but it just felt a little off. I rolled an asura mesmer that is now at 63ish and it’s perfection. The aesthetics of the asura race + mesmer awesomeness = perfection imo.

Just returned from a break, help needed!

in Mesmer

Posted by: Kaibhan.4216

Kaibhan.4216

I hate to be the guy that says check the stickies but seriously dude check the stickies. Your gear choices are dependent upon build and your weapons as well, so peruse those well written stickies to get an idea of a build similar to how you like to play and go from there.

Free Server transfers - ruining game

in WvW

Posted by: Kaibhan.4216

Kaibhan.4216

I was on BG and we were doing well then all of them HOD people rolled over destroying our decent queues and taking all the fun out of WvW. So I figured if they can transfer and ruin my wvw I can transfer and get it back with minimal effort. So I left and am having a great time again it what may be the closest match I’ve seen to date in T1.

IoJ-SBI-JQ-10/19

in WvW

Posted by: Kaibhan.4216

Kaibhan.4216

Most fun I’ve had in WvW since it came out awesome grouping.

Sanctum of Rall vs Yak's Bend vs Gate of Madness 10/12/12

in WvW

Posted by: Kaibhan.4216

Kaibhan.4216

Pardon me my years on the internet have jaded me to thinking you were just trolling. I totally forgot about that movie. Rest assured I face palmed myself so hard my three year old asked what’s wrong.

Sanctum of Rall vs Yak's Bend vs Gate of Madness 10/12/12

in WvW

Posted by: Kaibhan.4216

Kaibhan.4216

sanctum of rall rallied pretty well today. nothing is over until we decide it is…..was it over when the Germans bombed Pearl Harbor?

If/when the Germans ever bomb Pearl Harbor we can answer that troll.

10/12 Tarnished Coast/Fort Aspenwood/Blackgate

in WvW

Posted by: Kaibhan.4216

Kaibhan.4216

I may be a nobody but I was on BG since about 2 min after the head start opened and it’s time to go. WvW is no fun when it’s like this. Wonder how NS is doing these days.