- That was an idea for endgame Guild PvP system, its time to Guild PvE. Its hard to come up with something better than 10-20 man raids. Currently guilds are not that beneficial. Im logging-in and i see people grouping for dungeons, linking waypoints with events/bosses, trying to get people into WvWvW or helping each other to learn better about the game mechanics. A raid would be a superb idea to develop PvE guilds that are not interested in overall PvP. Look how guilds are forming and acting in other games. There are leveling/helping new players guilds, PvE mostly raids/dungeons guilds, and PvP guilds aiming for arenas/battlegrounds and other activities that includes killing other players. In guildwars2 i can notice only leveling and pvp guilds, something is missing. PvE guilds are missing because there is no content to play for the whole guild like PvP guilds has WvWvW or battlegrounds.
- Communicate more with your players – An idea is making a video every month about things you are working on. Put some person that is goodlooking and speaks fluent english infront of camera and record for like 10min. Explain gameprogress, show some artwork, show your work place, tell interesting story, spoil future game update with screenshots/videos etc. to show players that you care about them, to show you are a normal group of people making the game they are playing. Also i’d make a very visible ingame poll from time to time to ask players what they r expecting in the upcoming patch. Do they want a new dungeon? or battleground? maybe new zone with events? Its a nice way to get knowledge about the most desired thing that is needed ingame. Information right from the source, from players, for players.
Thats all i can think of right now. Im sure there are more things i forgot about. People can say the other MMO games that are popular are longer on the market has more experience but i say its not true. All the experience of a popular MMOgame has is visible for others. Just play their game and look what they learned for the past 5-6 years. What ingame systems they are using, just ask yourself while playing, whats making the game so successful and popular. Simple conclusions, some modifications and you’ve got tested and liked ideas in your game that are drowing more and more players to you.
To Arenanet: Look at others games, what ideas/systems/improvements are successful/popular and implement it to your game. Nobody cares if some forumtroll says “omg GW2 is a WoW clone QQ”. Just do what ur players expect you to do, to make them happy. If players are happy they are spending $$$ in your ingame shop that makes you happy. Remember, satisfied players = satisfied game dev$.
Take care and make the game better everyday. See You in game