Showing Posts For KaptK.9608:

Is it too hard? Respect the awesome work

in Super Adventure Box: Back to School

Posted by: KaptK.9608

KaptK.9608

Ok have to go Zzzz, the rapids got me today but tomorrow i will have revenge. I see from other posts i just have to look harder for the baubles so will do that tomorrow.

I understand the reason for making chest rewards per account due to skin farming but i don’t really understand dig locations per account to stop bauble farming especially since those skins are account based.

In the last SAB, i spent a lot of time in there farming and came out with a lot of BBs. It meant if i wanted to i could kit up my chars happily with all the weapons i wanted.

At the moment, i don’t see how any new player to SAB can easily grab a few weapons skins from Moto with BBs and have continue coins left over to try hard mode a lot of times.

250 Baubles for 1 BB x 50 = 12500 Baubles (50 BBs) per weapon skin.

How many baubles are spread out within the 2 worlds at the moment? 1000? so we are looking at being able to afford a weapon skin every 12 days and that’s not including buying continue coins.

I’m just pointing this out as if we start finding it too hard to get skins/continue coins while playing SAB then it won’t be too good for anyone really. Plus the 1000 guesstimate of baubles would still also take ages to hunt down so time vs reward might start playing a factor too.

Just thought i’d share my worries

Is it too hard? Respect the awesome work

in Super Adventure Box: Back to School

Posted by: KaptK.9608

KaptK.9608

I have no complaints about anything other than the lack of baubles.

I’m in the middle of trying to get past the rapids in World 2 Zone 1 and i’m at 194 baubles from doing the whole of World 1 first. I seem to be using up quite a lot of them stunning turtles and i don’t see how i’ll manage to save enough to buy the flute/torch i need for later.

Since we can’t farm baubles anymore i think i might be stuck as a friend and I already got stuck at the ice wall later on due to not having enough baubles to buy the torch.

If lack of baubles means it’s too hard to get past certain points in the game due to needing to buy items from the shop then i think that might need to be addressed.

I haven’t fully explored ways of getting baubles in the latest revision but compared to last time it seems it’s going to be harder so might be too hard for people to actually get the new skins too.

Issues with the Guild System? Post here!

in Bugs: Game, Forum, Website

Posted by: KaptK.9608

KaptK.9608

I’m not seeing guild influence/merits/upgrades values properly and the missions active tab stays blank when they are active.

Guild: The Older Gamers
Tag: TOG
Server: Desolation

With another guild i’m in everything displays fine. Also Desolation is not my home server but Piken Square if that is any help.

(edited by KaptK.9608)

Thoughs on Boss Design moving forward

in Fractals, Dungeons & Raids

Posted by: KaptK.9608

KaptK.9608

I agree too.

Too many of the boss fights are just HP drains which get boring fast. If they were shorter and employed some of the tactics listed above it would make them more interesting plus rewarding.

It’s the main reason i’d probably end up playing another MMO instead of GW2 as i just find the boss battles go on too long once you’ve worked out the battle sequence.

Things to improve

in Super Adventure Box

Posted by: KaptK.9608

KaptK.9608

First of all, thanks for SAB as it’s great!

Only one request of more group puzzles. I noticed the video mentioning teaching people to work together but you can run world 1 solo. Maybe some more puzzles in world 2 onwards where you all have to stand on switches for doors to open/activate an attack on a boss etc.

I guess people do like to solo and there is the problem of what do you do if you can’t find other people to group with when you play. Maybe a way around it would be limit it to needing only 3 people to do the switches which means people not as good at jumping puzzles could still join in but stand somewhere safe and a semi-fix for the group situation mentioned above.

Ack the joys of designing games Good luck making the rest of SAB…

Suggestion to remove repair bill for WvW pls

in Suggestions

Posted by: KaptK.9608

KaptK.9608

/signed

Would do more WvW if the repair bill was reduced here. Even lowering it by 50% etc would help.

Like someone mentioned above, another method of paying for repairs would be good in WvW.

Portal (Mesmer)

in Bugs: Game, Forum, Website

Posted by: KaptK.9608

KaptK.9608

The description of portal says the exit one should last 20 seconds but as said above, it only lasts 10 secs.

Quite hard to use it in fights as suggested by the mesmer movie for it on the GW2 site. Hope it gets sorted and increased to 20 seconds.