Showing Posts For Keaper Ambrose.6978:

Let's Start the Karma DR Dialogue

in Guild Wars 2 Discussion

Posted by: Keaper Ambrose.6978

Keaper Ambrose.6978

You can still min/max rewards. You just need to take the DR into consideration and be aware that circling the same stuff will give diminished results over time. In any other circumstance, yes, its probably a bug.

You have mentioned numerous times that everyone getting affected by this must not be staying till the end of an event and contributing to the whole thing, and that by some means they must be gaming the system.

You can pop a karma booster, and chain events in one zone for 40 minutes, before the booster runs out and hit DR. Somehow you haven’t been affected by this. Well good on ya, as it seems a large amount of people have. When there is one person saying one thing and a large group saying the other, clearly it is a problem.

This DR then transfers to alts, and it hard to shake, again a problem. I am glad you have never hit it, plenty of others have.

Let's Start the Karma DR Dialogue

in Guild Wars 2 Discussion

Posted by: Keaper Ambrose.6978

Keaper Ambrose.6978

sanadin

If the karma DR exists because ArenaNet doesn’t want players running the same events for hours… well, I think that sucks, to be frank. I can run Dungeons for hours and still get 20 tokens a run, but I can’t do events and get karma? Why can’t events be like dungeons? Why not keep the minimum karma rewards for players that like to replay the content they’re exceptional at, and incentivize them to diversify their actions, just like dungeons. Even if that means reducing the karma level in Cursed Shore from 378 per run to a flat 300 but REMOVING the DR that makes the rewards almost 0, why not do it?

You can’t just have diminished returns. It’s a punishment mentality and is painfully in-congruent with their positive reinforcement style found everywhere else in the game.

For obvious reasons won’t quote the whole post.

It is not there to punish you for doing events. It is there to scale your rewards for running hoops around the system which the DE/medal system is not intended for. The game does not stop you mechanically form doing so – it does not lock you to an event and force you to stay there all the time to get rewards. But it does scale your rewards to actual contribution if you try and take advantage of this.

This is not punishment. Those are game-play mechanics.

You are telling me that after doing 40 minutes of events in cursed shore, going from 340ish karma for an event to 19 karma per event isn’t a punishment for doing events in the zone? Sounds like one to me.

That isn’t the medal system as you say, both those numbers are for gold contribution. That is a clear punishment for running around and doing the content they make available.

Let's Start the Karma DR Dialogue

in Guild Wars 2 Discussion

Posted by: Keaper Ambrose.6978

Keaper Ambrose.6978

I really do not understand what peoples problem is with other people farming. You may not have fun farming events or items to reach a goal or a reward but I do enjoy farming. I find it relaxing and fun to stick on a tv show and perform the same task over and over emptying my mind of real life and not doing a thing.

Me acquiring an item, that is as all you say is only a few stat points higher with a nice model, does not affect you in any way. So why should I have to not have fun for you to have fun? Does me farming negatively impact you and your, “I do what I want this isn’t a job” attitude? No it does not, DR on events karma, money, and loot from mobs does not have any negative impact on the casual player who is doing what they do to have fun. It does however impact those who find the act of farming fun.

Tell me I have no life, tell me I am playing the game wrong. That is your opinion and it differs from mine. My opinion is that everyone should be able to play the game they want to. DR ruins this for a set amount of players while not affecting the other. I could understand if the lack of DR hurt you in some way, but with stat point allocation being almost equal across the board it simply doesn’t.

Critical damage % transferring to phantasms?

in Mesmer

Posted by: Keaper Ambrose.6978

Keaper Ambrose.6978

I have been going over various forums and posts and there seems to be a split on whether of not phantasms benefit from crit damage %.

Is there a definitive answer on whether or not it does or doesn’t? trying to work out whether or not I should sacrifice it for more defensive stats.

Suggestion: Resetting Servers Once per Day

in Suggestions

Posted by: Keaper Ambrose.6978

Keaper Ambrose.6978

At the moment, certain bugs seem to be getting worse. Skills points being locked out for a week now. Events being bugged consistently which makes hearts unable to be completed. While a daily server reset will not fix the root cause of these issues, it would alleviate the effect it has on the players. To my knowledge it has been almost a week now without a reset, these issues are starting to accumulate in large numbers across various zones across multiple servers and affecting large groups of players as a result.

It can’t be that difficult to initiate a daily reset given the benefits it can provide to the player base, giving short term band-aids to what seems like long term problems.

Mind you I am sure this will get buried in this forum, but it was worth a shot.