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Is GW2 moving away from PvE?

in Guild Wars 2 Discussion

Posted by: Keysha.2815

Keysha.2815

Whenever you see any streaming interviews or updates by Anet, it always seems to be focused on WvW or PvP. The recent major nerf to rangers was done because they are too strong in PvP, so those in PvE got hit hard (no, I don’t run a ranger, just the easiest example).

The recent state of the game on Twitch glossed over PvE, as will the upcoming discussion. The upcoming one is on WvW.

Other than the Living Story content (which contains major WvW and PvP changes) it seems like everything is focused away from PvE. Any class balancing seems to be geared away from PvE as well.

I don’t have a problem with WvW or PvP, but Anet, if you are going to change things to fit that, please separate them from PvE so we who prefer it, can play OUR game, without worrying about our professions or playstyle. I went from other games that did worldwide PvP to GW2. You say you want to make it so that we can play together. That we don’t need to compete with each other unless we want to. Then you go and focus so much on the PvP/WvW/esports idea that you force us into builds and actions that suit THEM, rather than us.

If this game is going to go to PvP/WvW while forgetting PvE, many of us are going to be looking in other directions. And that is sad, because it is such a great game.