Showing Posts For Khar.9463:
Seeing as permanent contracts are the basis of why they charge so much IRL money for black lion chests, I don’t understand why they keep forgetting about them. Merchant and trading post shouldn’t spawn NPCs, and bank shouldn’t close when you move.
This is a purely cosmetic bug. After testing, it turns out that the chat log numbers, the floating “combined hits” number, and even dps meters’ numbers show that you are getting more or less hits. However, if you measure an enemy’s HP, you’ll see that you’re doing exactly 14 hits every time. This appears to be due to some kind of bug where hits that you “miss” get stored and then later get popped off the stack all at once. For instance, I just did 28 hits on an enemy for an alleged 38.8k damage, but boss health only decreased by 19.8k. Including an error margin for the auxiliary burning damage and crits, this lines up very close (95.95%) to the theoretical decrease/increase of 90.90% that one would expect from a 28 hit whirling wrath. I’d encourage anyone to do their own testing, probably a lot more extensive than my own, to confirm this. In the meantime, I’m fairly certain I can say that this is purely a visual bug and has no real effects ingame.
Bump.
/10charrs
Elitist Pigs [Oink] is a No-Rep LFG dungeon guild focused on daily dungeon speedclears for fun and profit.
Oink is a speedclear guild, not a speedrun guild. We’re not interested in record runs (at least not as a guild), we’re interested in doing dungeons quickly, smoothly, reliably, and with a stress-free environment.
Active time is server reset onwards. We start with ~20 min T4 fracs and finish with a 16 (18 sometimes with Arah) path 1:35-1:45 dungeon tour. T4 fracs are optional.
BARN RULES:
Be very experienced with at least one of the following classes:
- Guard (High demand) (Learn this rotation)
- Thief
- Elementalist
- Ranger
- Mesmer
- Warrior
- Revenant
Always have the right food and slaying potions.
HoT/Elite specs mandatory.
Ascended weapons and trinkets mandatory; exotic armor is fine but discouraged.
Must have a large amount of dungeon experience before joining. Speedrun/speedclear dungeon experience not required, but we should only be teaching you speedclear strats, not basic dungeon mechanics.
Be a team player and restrain from raging at your guildies. Mistakes happen.
Listening to voice comms is mandatory; mic is preferred (we use Discord).
Members will be expected to tour frequently.
Mandatory literature: GW2: Pathing Tutorial
Our mostly-DR-resistant tour/tactics:
1. CMP1 (Basement Guide)
2. CMP2
3. CMP3
4. TAU
5. TAF
6/7. CoF1/3 Merged
8. CoEP1
9. CoEP2
10. CoEP3
11. SEP1
12. SEP3
13/14/15. AC1-3 Merged
16. HotWP1
Sometimes:
17. ArahP2
18. ArahP3
PM one of our leaders::
Khar.9463
Dragon Masher.5749
Pengu The Tengu.1278
(^oo^) oink oink
(edited by Khar.9463)
Yep, this happened to me as well.