Showing Posts For Killnore.4832:
I’m kittening celiac for kitten sake lmao
lol, i love gamer’s man. You shouldn’t have to run something more than 3 times (which is bad enough). To be honest there is a perfect path from zone 2 where you can use the shovel and literally get 1 per run. It took me and my mate 2 hours to get the weapon skin and after the first ever run I completely hated it and it crushed all sense of fun that it had to offer. Not having a go but it’s very stupid I think.
Haha, exactly. I mean the new Super Adventure Box i think is great and all but LOL, you need 250 stupid baubles for one bauble bubble, then need 50 + 1 g just to buy something decent, and there’s not even any armor. I was laughing with my mate yesterday about how they can change something fun into this painful grind for something that is completely worthless and achievable at any level.
Oh and, for the record. My armor looks alot better than the one on your post.
Rizzy, this isn’t serious. Most gamer’s can relate to this and might find it funny. It was just for fun man, relax
I’m talking about a topic to cover where i can talk about it sarcastically, with humor. Something like perhaps jumping puzzles, legendary weapons etc.
I have written this purely out of boredom and fun and thought I’d share it with you guys. Feel free to comment below on what topic I should cover next.
Irony
Isn’t it ironic that even with over six hundred and forty-two hours played of extreme friendless bloody fatigue that I find myself opening a mystery box as if I don’t already know what my future holds? The concept of obtaining this beautiful charm of pixelated glory was too much to handle for the teenage dropout, whose eyes glistened at the thought of the riches that would follow as he clicked the ‘buy’ button and watched his earnings flow down the Lions Arch Sewers.
Soon after feeling the initial burn of a painful regret, the empty character would stand in the Trader’s Forum with spiteful resent, glaring at what he regarded as a dull, brass toy in the hands of others. The thing that always made him curse, and this was the ironic bit, the item he longed for had the same drop rate as an unfortunate gut defect he had contracted since birth. Celiac, a 0.01 percent chance of getting it, with a one in a hundred ratio, his father had it, his grandad did, heck, even his kittening mothers grandma had it, now that’s irony.
Grinding
For those of you that don’t know, grinding is a term used to describe the process of engaging in repetitive tasks during video games. Playing for hours on end until your cornea burns and eyelids as heavy as bags of flour, surprisingly doesn’t appeal to everyone.
You have truly surpassed being determined and become a grinder when you’ve all but milled away your graphics card, eyesight and finger tissue from the relentless clicking that you’re dejected soul can no longer control. Frankly put it, grinding is a socially expunging, ludicrous fixation of hilarious agony that is ridiculously made into an abbreviation known as ‘self-harm’ if you read slowly.
I’ve just come out of Caudecus’s Manor path 2 and was honestly the hardest dungeon I’ve ever attempted. It started smoothly until you go back to Caudecus’ Estate Waypoint. They practically spawn kill you there and the objective to plant the barrels is utterly ridiculous in my opinion with this new waypoint fix.
In addition to that, we failed to defeat the last boss after being spammed by his plague and AoE attacks and not being able to recover because of THE NEW WAYPOINT FIX.
The new restriction to waypoint when your team is in combat goes completely against the rules outside of a dungeon. If a party decided to do an event, the dead player could still spawn while his teammates are still fighting and rejoin the fight. So unless anet think it’s a good idea to keep this update then I ask can you please go over and fix these dungeons, there too overpowered, thanks.
I’ve just come out of Caudecus’s Manor path 2 and was honestly the hardest dungeon I’ve ever attempted. It started smoothly until you go back to Caudecus’ Estate Waypoint. They practically spawn kill you there and the objective to plant the barrels is utterly ridiculous in my opinion with this new waypoint fix.
In addition to that, we failed to defeat the last boss after being spammed by his plague and AoE attacks and not being able to recover because of THE NEW WAYPOINT FIX.
The new restriction to waypoint when your team is in combat goes completely against the rules outside of a dungeon. If a party decided to do an event, the dead player could still spawn while his teammates are still fighting and rejoin the fight. So unless anet think it’s a good idea to keep this update then I ask can you please go over and fix these dungeons, there too overpowered, thanks.
I wanted to raise a point about the performance that I believe to be an issue regarding the use of Rapid Fire with a longbow and Quickening Zephyr when both are activated.
The effect of the Zephyr running out seems to stop the Rapid Fire at only around half of it’s burst instead of continuing at normal speed and finishing the attack. I would like this issue to be fixed as soon as possible, thanks
There’s a build on GW2DB called Maximum DPS by Sebastian1989. I find the build effective but is incomplete as there is no information on what runes, trinkets and armor stats is recommended.
I’m looking for feedback on this build and ways to improve/complete it, because I believe that this could become a very strong if not one of the strongest builds out there.
Find the build here: http://www.gw2db.com/skill-builds/866-maximum-dps
Many of us are perhaps wondering if and when they’ll be an expansion to Guild Wars 2 and what it will include. There’s a limitless possibility to what can be introduced and changed in Tyria, so I ask your help to post any ideas you may have for future updates.
My own ideas include a *[b]1v1 dueling system,/b] where players can perhaps stake items and compete in open combat or tournaments which could award badges of honor or karma for example.
For a *future expansion I thought a new race could be implemented. But what race? Kodan is the answer. A scattered race that for centuries have lived in the shadow of the Elder Ice Dragon Jourmag, driven south to its remaining sanctuaries.
With a *unique storyline that could tell of their history and introduce a new area in Far Shiverpeaks. The player could start off as a young cub and progress, growing older and learning his/her trade until the release of the fully developed character at level 10 continuing the story as normal. Character creation would be as usual, just that the younger version of your character is based on your final decision.
Thanks for reading, share your ideas below.
Many of us are perhaps wondering if and when they’ll be an expansion to Guild Wars 2 and what it will include. There’s a limitless possibility to what can be introduced and changed in Tyria, so I ask your help to post any ideas you may have for future updates.
My own ideas include a *1v1 dueling system, where players can perhaps stake items and compete in open combat or tournaments which could award badges of honor or karma for example.
For a *future expansion I thought a new race could be implemented. But what race? Kodan is the answer. A scattered race that for centuries have lived in the shadow of the Elder Ice Dragon Jourmag, driven south to its remaining sanctuaries.
With a *unique storyline unique storyline that could tell of their history and introduce a new area in Far Shiverpeaks. The player could start off as a young cub and progress, growing older and learning his/her trade until the release of the fully developed character at level 10 continuing the story as normal. Character creation would be as usual, just that the younger version of your character is based on your final decision.
Thanks for reading, share your ideas below.
So I created this topic as a wall to post all of the bugs etc. that you’ve experienced or currently experiencing in the Wintersday events.
One I recently found is the Winter Wonderland bug, whereby you physically cannot complete the puzzle and instead get instantly ported back to Lions Arch. This happens after you enter the giant present and is extremely annoying and would like a fix or solution A.S.A.P.
Please post any troubles you may have so this topic can be read and the bugs fixed.
Just some suggestions and ideas to include in future updates of the game:
1. Undo the restriction on previewing items and make them view-able on the Trade Post.
2. Make dueling an option, a 1 vs 1 combat system with possible stakes.
Special Event Ideas:
1. The Easter Jumping Puzzle should have like rising melted chocolate, as you jump across chocolate coins and eggs etc. patches of sticky chocolate are launched to slow you down. Make it hard and the reward good.