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Battle for Lion's Arch Open Issues and Tips

in Battle for Lion’s Arch - Aftermath

Posted by: Kintaro.6109

Kintaro.6109

In Tune

  • This achievement is also a tricky one, I would recommend you disable your auto attack so that you are precisely controlling when you hit the holograms. Necros, Rangers, Mesmers; watch your minions, pets, clones, and phantasms, their damage counts against you if you are not attuned. Engineers, your turrets fall under that category as well. For all professions, I would recommend crafting your build based solely on damage your character does and not use any summons or sources of outside damage. Again, attention is critical, always be aware of your current attunement and the attunement of the hologram you are fighting.

So basically, what you’re saying is:

  • Mesmers are useless, unless they want to spam 1. After all, it’s not like their core mechanics was to summon illusions…
  • Rangers, whose particularity is to use a pet, cannot use a pet…
  • MM necros and turret engineers who have chosen to build their character this way because they actually like it can’t play either…

We must not forget that condition builds are lethal against Knights and if you wanna have a chance to kill the cannoneer you NEED to play melee.

What happened to the old “Play your character the way you like”? To me we don’t have a choice anymore. Rangers in general and condition builds were already depreciated but there, they are just completely useless. You even ignore the core mechanics of some classes…

If at least (for the professions that are actually still playable) we could swap builds easily as we did in GW1…

(edited by Kintaro.6109)